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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class SeqAct_SetBool extends SeqAct_SetSequenceVariable native(Sequence); // (cpptext) // (cpptext) // (cpptext) // (cpptext) var() bool DefaultValue; defaultproperties { VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Bool',PropertyName=,bWriteable=True) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Bool',LinkDesc="Value",MaxVars=255) ObjName="Bool" Name="Default__SeqAct_SetBool" ObjectArchetype=SeqAct_SetSequenceVariable'Engine.Default__SeqAct_SetSequenceVariable' } |
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