| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.SequenceObject
|
+-- Engine.SequenceOp
|
+-- Engine.SequenceAction
|
+-- Engine.SeqAct_SetSequenceVariable
|
+-- Engine.SeqAct_SetBool
| Variables Summary | |
|---|---|
| SeqAct_SetBool | |
| bool | DefaultValue |
| Inherited Variables from Engine.SequenceAction |
|---|
| bCallHandler, HandlerName, Targets |
| Functions Summary |
|---|
| Inherited Functions from Engine.SeqAct_SetSequenceVariable |
|---|
| IsValidUISequenceObject |
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Bool',PropertyName=,bWriteable=True)
VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Bool',LinkDesc="Value",MaxVars=255)
ObjName="Bool"
Name="Default__SeqAct_SetBool"
ObjectArchetype=SeqAct_SetSequenceVariable'Engine.Default__SeqAct_SetSequenceVariable'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||