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Engine.SeqAct_SetMatInstVectorParam


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/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class SeqAct_SetMatInstVectorParam extends SequenceAction
	native(Sequence);

// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)

var() MaterialInstanceConstant	MatInst;
var() Name						ParamName;

var() LinearColor VectorValue;

defaultproperties
{
   VectorValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
   ObjName="Set VectorParam"
   ObjCategory="Material Instance"
   Name="Default__SeqAct_SetMatInstVectorParam"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

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Class file time: tr 31-1-2018 17:18:08.000 - Creation time: sk 18-3-2018 10:01:12.968 - Created with UnCodeX