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Engine.SeqAct_SetMatInstVectorParam

Extends
SequenceAction
Modifiers
native ( Sequence )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.SeqAct_SetMatInstVectorParam

Variables Summary
SeqAct_SetMatInstVectorParam
MaterialInstanceConstantMatInst
NameParamName
LinearColorVectorValue
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
Inherited Functions from Engine.SequenceOp
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset


Variables Detail

SeqAct_SetMatInstVectorParam

MatInst Source code

var(SeqAct_SetMatInstVectorParam) MaterialInstanceConstant MatInst;

ParamName Source code

var(SeqAct_SetMatInstVectorParam) Name ParamName;

VectorValue Source code

var(SeqAct_SetMatInstVectorParam) LinearColor VectorValue;


Defaultproperties

defaultproperties
{
   VectorValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
   ObjName="Set VectorParam"
   ObjCategory="Material Instance"
   Name="Default__SeqAct_SetMatInstVectorParam"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

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Creation time: sk 18-3-2018 10:00:43.207 - Created with UnCodeX