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Engine.SeqAct_SetMatInstTexParam

Extends
SequenceAction
Modifiers
native ( Sequence )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.SeqAct_SetMatInstTexParam

Variables Summary
SeqAct_SetMatInstTexParam
MaterialInstanceConstantMatInst
TextureNewTexture
NameParamName
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
Inherited Functions from Engine.SequenceOp
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset


Variables Detail

SeqAct_SetMatInstTexParam

MatInst Source code

var(SeqAct_SetMatInstTexParam) MaterialInstanceConstant MatInst;

NewTexture Source code

var(SeqAct_SetMatInstTexParam) Texture NewTexture;

ParamName Source code

var(SeqAct_SetMatInstTexParam) Name ParamName;


Defaultproperties

defaultproperties
{
   ObjName="Set TextureParam"
   ObjCategory="Material Instance"
   Name="Default__SeqAct_SetMatInstTexParam"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

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Creation time: sk 18-3-2018 10:00:43.198 - Created with UnCodeX