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Engine.UIComp_DrawString


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/**
 * This component handles rendering UIStrings for widgets.  It is responsible for managing any
 * formatting data that is specific to each widget instance (thus inappropriate for storage in UIStyles).
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class UIComp_DrawString extends UIComp_DrawComponents
	native(UIPrivate)
	HideCategories(Object)
	editinlinenew
	implements(UIStyleResolver);

/**
 * The subscriber that owns this component.  If set, will be added to the refresh delegates for any data stores
 * resolved in the string contained by this component.
 */
var		transient			UIDataStoreSubscriber		SubscriberOwner;

/**
 * The tag used to fulfill the UIStyleResolver interface's GetStyleResolverTag method.  Value should be set by the owning widget.
 */
var							name						StyleResolverTag;

/**
 * The UIString that will render the text.  Created at runtime when this component is initialized.
 */
var		private	transient	UIString					ValueString;

/** the class to use for creating the ValueString */
var		const transient		class<UIString>				StringClass;

/**
 * Controls whether the owning widget will be automatically resized to display this string's value.
 */
var(Presentation)			AutoSizeData				AutoSizeParameters[EUIOrientation.UIORIENT_MAX]<ToolTip=Controls how this string should be auto-sized>;

/**
 * Specifies how much of the available bounding region should be available for rendering the string in.
 */
var(Presentation) private	UIRenderingSubregion		ClampRegion[EUIOrientation.UIORIENT_MAX];

/**
 * Contains values for customizing and overriding rendering and formatting values designated by this component's style.
 */
var(StyleOverride)			UITextStyleOverride			TextStyleCustomization<ToolTip=Customizes and overrides the style properties for this string instance>;

//@todo ronp - do we also need a UIImageStyleOverride for use by any inline images in the string...?

/**
 * The style to use for rendering this component's string.  If the style is invalid, the component will use the owning
 * widget's PrimaryStyle, if possible.
 */
var	private					UIStyleReference			StringStyle;

/** whether the UIString should process markup */
var(Data)					bool						bIgnoreMarkup<ToolTip=Indicates that this string should not process markup text; useful for labels which must display special characters normally used for markup>;

/** Used for debugging strings - causes RefreshValue to be called */
var(Debug)	transient		bool						bRefreshString<ToolTip=Click this control to force the string to be completely reformatted; useful if your string isn't being formatted correctly>;

/** set to indicate that this label needs to recalculate the extents for its string */
var	transient				bool						bReapplyFormatting;

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/**
 * Changes the value of the text at runtime.
 *
 * @param	NewText		the new text that should be displayed
 */
native final virtual function SetValue( string NewText );

/**
 * Retrieve the value of the string.
 *
 * @param	bReturnProcessedText	Determines whether the processed or raw version of the value string is returned.
 *									The raw value will contain any markup; the processed string will be text only.
 *									Any image tokens are converted to their text counterpart.
 *
 * @return	the complete text value contained by the UIString, in either the processed or unprocessed state.
 */
native final virtual function string GetValue( optional bool bReturnProcessedText=true ) const;

/**
 * Clears and regenerates all nodes in the string by reparsing the source string.
 */
native final function RefreshValue();

/**
 * Returns TRUE if a subregion clamp is enabled for the specified orientation.
 *
 * @param	Orientation		the orientation to check
 *
 * @return	TRUE if a subregion is enabled for the specified orientation
 */
native final function bool IsSubregionEnabled( EUIOrientation Orientation ) const;

/**
 * Returns the size of the clamped subregion for a single orientation.
 *
 * @param	Orientation		the orientation to retrieve the subregion size for
 * @param	OutputType		indicates how the result should be formatted.
 *
 * @return	the size of the clamp subregion for the specified orientation, formatted according to the value of OutputType.
 */
native final function float GetSubregionSize( EUIOrientation Orientation, EUIExtentEvalType OutputType=UIEXTENTEVAL_Pixels ) const;

/**
 * Returns the offset of the clamped subregion for a single orientation.
 *
 * @param	Orientation		the orientation to retrieve the subregion offset for
 * @param	OutputType		indicates how the result should be formatted.
 *
 * @return	the offset of the clamp subregion for the specified orientation, relative to the widget's bounding region and
 *			formatted according to the value of OutputType.
 */
native final function float GetSubregionOffset( EUIOrientation Orientation, EUIExtentEvalType OutputType=UIEXTENTEVAL_Pixels ) const;

/**
 * Returns the alignment of the clamped subregion for a single orientation.
 *
 * @param	Orientation		the orientation to retrieve the subregion alignment for
 *
 * @return	the alignment of the clamp subregion for the specified orientation.
 */
native final function EUIAlignment GetSubregionAlignment( EUIOrientation Orientation ) const;

/**
 * Changes the value of bSubregionEnabled for the specified orientation.
 *
 * @param	Orientation		the orientation to enable/disable
 * @param	bShouldEnable	whether specifying a subregion should be allowed
 */
native final function EnableSubregion( EUIOrientation Orientation, optional bool bShouldEnable = true );

/**
 * Changes the size of the clamped subregion for the specified orientation.
 *
 * @param	Orientation		the orientation to update
 * @param	NewValue		the new size for the subregion.
 * @param	EvalType		indicates how NewValue should be intepreted
 */
native final function SetSubregionSize( EUIOrientation Orientation, float NewValue, EUIExtentEvalType EvalType );

/**
 * Changes the offset of the clamped subregion for the specified orientation.
 *
 * @param	Orientation		the orientation to update
 * @param	NewValue		the new offset to use
 * @param	EvalType		indicates how NewValue should be intepreted
 */
native final function SetSubregionOffset( EUIOrientation Orientation, float NewValue, EUIExtentEvalType EvalType );

/**
 * Changes the alignment of the clamped subregion for the specified orientation.
 *
 * @param	Orientation		the orientation to update
 * @param	NewValue		the new alignment to use
 */
native final function SetSubregionAlignment( EUIOrientation Orientation, EUIAlignment NewValue );

/**
 * Enables font color customization and changes the component's override color to the value specified.
 *
 * @param	NewColor	the color to use for rendering this component's string
 */
native final function SetColor( LinearColor NewColor );

/**
 * Enables a custom opacity and changes the component's override opacity to the value specified.
 *
 * @param	NewOpacity	the alpha to use for rendering this component's string
 */
native final function SetOpacity(float NewOpacity);

/**
 * Enables custom padding and changes the component's override padding to the value specified.
 *
 * @param	HorizontalPadding	new horizontal padding value to use (assuming a screen height of DEFAULT_SIZE_Y);
 *								will be scaled based on actual resolution.  Specify -1 to indicate that HorizontalPadding
 *								should not be changed (useful when changing only the vertical padding)
 * @param	HorizontalPadding	new vertical padding value to use (assuming a screen height of DEFAULT_SIZE_Y);
 *								will be scaled based on actual resolution.  Specify -1 to indicate that VerticalPadding
 *								should not be changed (useful when changing only the horizontal padding)
 */
native final function SetPadding( float HorizontalPadding, float VerticalPadding );

/**
 * Enables font customization and changes the component's override font to the value specified.
 *
 * @param	NewFont	the font to use for rendering this component's text
 */
native final function SetFont( Font NewFont );

/**
 * Enables text attribute customization and changes the component's override attributes to the value specified.
 *
 * @param	NewAttributes	the attributes to use for rendering this component's text
 */
native final function SetAttributes( UITextAttributes NewAttributes );

/**
 * Enables text alignment customization and sets the component's custom alignment value to the value specified.
 *
 * @param	Orientation		indicates which orientation to modify
 * @param	NewAlignment	the new alignment to use for rendering this component's text
 */
native final function SetAlignment( EUIOrientation Orientation, EUIAlignment NewAlignment );

/**
 * Enables clip mode customization and sets the component's custom clip mode value to the value specified.
 *
 * @param	NewClipMode	the new wrapping mode for this string.
 */
native final function SetWrapMode( ETextClipMode NewClipMode );

/**
 * Enables clip alignment customization and sets the component's custom clip alignment value to the value specified.
 *
 * @param	NewClipAlignment	the new clip alignment to use mode for this string.
 */
native final function SetClipAlignment( EUIAlignment NewClipAlignment );

/**
 * Enables autoscale customization and changes the component's override autoscalemode to the value specified.
 *
 * @param	NewAutoScaleMode	the autoscale mode to use for formatting this component's text
 * @param	NewMinScaleValue	the minimum scaling value to apply to the text.  if not specified (or a negative value
 *								is specified), the min scaling value will not be changed.
 */
native final function SetAutoScaling( ETextAutoScaleMode NewAutoScaleMode, optional float NewMinScaleValue=-1.f );

/**
 * Enables text scale customization and sets the component's custom scale value to the value specified.
 *
 * @param	Orientation		indicates which orientation to modify
 * @param	NewScale		the new scale to use for rendering this component's text
 */
native final function SetScale( EUIOrientation Orientation, float NewScale );

/**
 * Enables customization of the spacing adjustment between characters and lines of text
 *
 * @param	Orientation		indicates which orientation to modify
 * @param	NewSpacingAdjust		the new spacing adjust (in pixels) for rendering this component's text
 */
native final function SetSpacingAdjust( EUIOrientation Orientation, float NewSpacingAdjust );

/**
 * Disables font color customization allowing the string to use the values from the applied style.
 */
native final function DisableCustomColor();

/**
 * Disables the custom opacity level for this comp
 */
native final function DisableCustomOpacity();

/**
 * Disables the custom padding for this component.
 */
native final function DisableCustomPadding();

/**
 * Disables font customization allowing the string to use the values from the applied style.
 */
native final function DisableCustomFont();

/**
 * Disables text attribute customization allowing the string to use the values from the applied style.
 */
native final function DisableCustomAttributes();

/**
 * Disables text alignment customization allowing the string to use the values from the applied style.
 */
native final function DisableCustomAlignment();

/**
 * Disables text clip mode customization allowing the string to use the values from the applied style.
 */
native final function DisableCustomClipMode();

/**
 * Disables clip alignment customization allowing the string to use the values from the applied style.
 */
native final function DisableCustomClipAlignment();

/**
 * Disables text autoscale mode customization, allowing the string to use the values from the applied style.
 */
native final function DisableCustomAutoScaling();

/**
 * Disables text scale customization allowing the string to use the values from the applied style.
 */
native final function DisableCustomScale();

/**
 * Disables customization of spacing adjustment between characters and lines of text from the applied style.
 */
native final function DisableCustomSpacingAdjust();

/**
 * Wrapper for quickly grabbing the current wrap mode for this component.
 */
native final function ETextClipMode GetWrapMode() const;

/**
 * Returns the combo style data being used by this string rendering component.  If the component's StringStyle is not set, the style data
 * will be pulled from the owning widget's PrimaryStyle, if possible.
 *
 * @param	DesiredMenuState	the menu state for the style data to retrieve; if not specified, uses the owning widget's current menu state.
 *
 * @return	the combo style data used to render this component's string for the specified menu state.
 *
 * @note: noexport because we the native version is also handles optionally resolving the string style data from the active skin, so it
 * takes a few more parameters.
 */
native final noexport function UIStyle_Combo GetAppliedStringStyle( optional UIState DesiredMenuState );

/**
 * Gets the style data that will be used when rendering this component's string, including all style overrides or customizations enabled for this instance.
 *
 * @param	FinalStyleData	will be filled in with the style and formatting values that will be applied to this component's string
 *
 * @return	TRUE if the input value was filled in; FALSE if the component's style is still invalid or couldn't set the output value for any reason.
 */
native final function bool GetFinalStringStyle( out UICombinedStyleData FinalStyleData );

/* === UIStyleResolver interface === */
/**
 * Returns the tag assigned to this UIStyleResolver by the owning widget
 */
native final virtual function name GetStyleResolverTag();

/**
 * Changes the tag assigned to the UIStyleResolver to the specified value.
 *
 * @return	TRUE if the name was changed successfully; FALSE otherwise.
 */
native final virtual function bool SetStyleResolverTag( name NewResolverTag );

/**
 * Resolves the combo style for this string rendering component.
 *
 * @param	ActiveSkin			the skin the use for resolving the style reference.
 * @param	bClearExistingValue	if TRUE, style references will be invalidated first.
 * @param	CurrentMenuState	the menu state to use for resolving the style data; if not specified, uses the current
 *								menu state of the owning widget.
 * @param	StyleProperty		if specified, only the style reference corresponding to the specified property
 *								will be resolved; otherwise, all style references will be resolved.
 */
native final function virtual bool NotifyResolveStyle( UISkin ActiveSkin, bool bClearExistingValue, optional UIState CurrentMenuState, const optional name StylePropertyName );


/* === Unrealscript === */
/**
 * Changes the minimum and maximum auto-size values for this string.
 *
 * @param	Orientation		the orientation to enable/disable
 * @param	MinValue		the minimum size that auto-sizing should resize to (specify 0 to disable)
 * @param	MaxValue		the maximum size that auto-sizing should resize to (specify 0 to disable)
 * @param	MinScaleType	the scale type for the minimum value
 * @param	MaxScaleType	the scale type for the maximum value
 */
native final function SetAutoSizeExtent( EUIOrientation Orientation, float MinValue, float MaxValue, EUIExtentEvalType MinScaleType, EUIExtentEvalType MaxScaleType );

/**
 * Returns TRUE if autosizing is enabled for the specified orientation.
 *
 * @param	Orientation		the orientation to check
 *
 * @return	TRUE if auto-sizing is enabled for the specified orientation
 */
final function bool IsAutoSizeEnabled( EUIOrientation Orientation )
{
	return AutoSizeParameters[Orientation].bAutoSizeEnabled;
}

/**
 * Changes the value of bAutoSizeEnabled for the specified orientation.
 *
 * @param	Orientation	the orientation to enable/disable
 * @param	bShouldEnable	whether autosizing should be enabled
 */
final event EnableAutoSizing( EUIOrientation Orientation, bool bShouldEnable=true )
{
	local bool bNeedsReformatting;

	bNeedsReformatting = IsAutoSizeEnabled(Orientation) != bShouldEnable;
	AutoSizeParameters[Orientation].bAutoSizeEnabled = bShouldEnable;

	bReapplyFormatting = bReapplyFormatting || bNeedsReformatting;
	if ( bReapplyFormatting )
	{
		RequestSceneUpdate(false, true);
	}
}

final event SetAutoSizePadding( EUIOrientation Orientation, float NearValue, float FarValue, EUIExtentEvalType NearScaleType, EUIExtentEvalType FarScaleType )
{
	local bool bNeedsReformatting;

	bNeedsReformatting = AutoSizeParameters[Orientation].Padding.Value[0] != NearValue
		|| AutoSizeParameters[Orientation].Padding.Value[1] != FarValue
		|| AutoSizeParameters[Orientation].Padding.EvalType[0] != NearScaleType
		|| AutoSizeParameters[Orientation].Padding.EvalType[1] != FarScaleType;

	AutoSizeParameters[Orientation].Padding.Value[0] = NearValue;
	AutoSizeParameters[Orientation].Padding.Value[1] = FarValue;
	AutoSizeParameters[Orientation].Padding.EvalType[0] = NearScaleType;
	AutoSizeParameters[Orientation].Padding.EvalType[1] = FarScaleType;

	bReapplyFormatting = bReapplyFormatting || bNeedsReformatting;
	if ( bReapplyFormatting )
	{
		RequestSceneUpdate(false, true);
	}
}

defaultproperties
{
   StyleResolverTag="String Style"
   ClampRegion(0)=(ClampRegionSize=(Value=1.000000,ScaleType=UIEXTENTEVAL_PercentSelf),ClampRegionOffset=(ScaleType=UIEXTENTEVAL_PercentSelf),ClampRegionAlignment=UIALIGN_Default)
   ClampRegion(1)=(ClampRegionSize=(Value=1.000000,ScaleType=UIEXTENTEVAL_PercentSelf,Orientation=UIORIENT_Vertical),ClampRegionOffset=(ScaleType=UIEXTENTEVAL_PercentSelf,Orientation=UIORIENT_Vertical),ClampRegionAlignment=UIALIGN_Default)
   TextStyleCustomization=(AutoScaling=(MinScale=0.600000),DrawScale[0]=1.000000,DrawScale[1]=1.000000,DrawColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Opacity=1.000000)
   StringStyle=(DefaultStyleTag="DefaultComboStyle",RequiredStyleClass=Class'Engine.UIStyle_Combo')
   Name="Default__UIComp_DrawString"
   ObjectArchetype=UIComp_DrawComponents'Engine.Default__UIComp_DrawComponents'
}

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Class file time: tr 31-1-2018 17:18:12.000 - Creation time: sk 18-3-2018 10:01:16.574 - Created with UnCodeX