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Contains a reference to style data from either existing style, or custom defined UIStyle_Data. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.UIRoot
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+-- Engine.UIStyle_Data
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+-- Engine.UIStyle_Combo
| Constants Summary |
|---|
| Variables Summary | |
|---|---|
| StyleDataReference | ImageStyle |
| StyleDataReference | TextStyle |
| Inherited Variables from Engine.UIStyle_Data |
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| bDirty, bEnabled, StyleColor, StylePadding[EUIOrientation.UIORIENT_MAX], UIEditorControlClass |
| Inherited Variables from Engine.UIRoot |
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| CurrentMenuState, ModifierStack |
| Enumerations Summary |
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| Structures Summary | ||
|---|---|---|
| StyleDataReference OwnerStyle, SourceStyleID, SourceStyle, SourceState, CustomStyleData | ||
| Functions Summary |
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| Variables Detail |
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Returns whether the styles referenced are marked as dirty
| Structures Detail |
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var private UIStyle_Data CustomStyleData;};
var private UIStyle OwnerStyle;
var private UIState SourceState;
var private transient UIStyle SourceStyle;
var private STYLE_ID SourceStyleID;
CustomStyleData:the optional custom style data to be used instead of existing style referenceOwnerStyle:Style which owns this referenceSourceState:the state corresponding to the style data that this refers toSourceStyle:the style that this refers toSourceStyleID:the style id for the style that this StyleDataReference is linked to
| Defaultproperties |
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defaultproperties
{
UIEditorControlClass="WxStyleComboPropertiesGroup"
Name="Default__UIStyle_Combo"
ObjectArchetype=UIStyle_Data'Engine.Default__UIStyle_Data'
}
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| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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