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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTEntryGame extends UTTeamGame; function bool NeedPlayers() { return false; } exec function AddBots(int num) {} function StartMatch() {} // Parse options for this game... event InitGame( string Options, out string ErrorMessage ) {} auto State PendingMatch { function RestartPlayer(Controller aPlayer) { } function Timer() { } function BeginState(Name PreviousStateName) { bWaitingToStartMatch = true; UTGameReplicationInfo(GameReplicationInfo).bWarmupRound = false; StartupStage = 0; bQuickStart = false; } function EndState(Name NextStateName) { UTGameReplicationInfo(GameReplicationInfo).bWarmupRound = false; } } defaultproperties { bExportMenuData=False ConsolePlayerControllerClass=Class'UTGame.UTEntryPlayerController' HUDType=Class'UTGame.UTEntryHUD' PlayerControllerClass=Class'UTGame.UTEntryPlayerController' Name="Default__UTEntryGame" ObjectArchetype=UTTeamGame'UTGame.Default__UTTeamGame' } |
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