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UTGame.UTGibSkeletalMeshComponent


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/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */

class UTGibSkeletalMeshComponent extends SkeletalMeshComponent;

defaultproperties
{
   PhysicsWeight=1.000000
   bUpdateSkelWhenNotRendered=False
   CullDistance=8000.000000
   bUseAsOccluder=False
   CastShadow=False
   bCastDynamicShadow=False
   CollideActors=True
   BlockRigidBody=True
   RBCollideWithChannels=(Default=True,Pawn=True,Vehicle=True,GameplayPhysics=True,EffectPhysics=True)
   bNotifyRigidBodyCollision=True
   ScriptRigidBodyCollisionThreshold=5.000000
   Name="Default__UTGibSkeletalMeshComponent"
   ObjectArchetype=SkeletalMeshComponent'Engine.Default__SkeletalMeshComponent'
}

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Class file time: tr 31-1-2018 17:18:46.000 - Creation time: sk 18-3-2018 10:01:21.225 - Created with UnCodeX