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/** * * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. */ class UTGib_VehiclePiece_Necris extends UTGib_VehiclePiece; defaultproperties { LoopedSound=SoundCue'A_Vehicle_Generic.Fire.VehicleTechDerbisLoop_Cue' Begin Object Class=DynamicLightEnvironmentComponent Name=GibLightEnvironmentComp ObjName=GibLightEnvironmentComp Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGib_VehiclePiece:GibLightEnvironmentComp' ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGib_VehiclePiece:GibLightEnvironmentComp' End Object GibLightEnvironment=GibLightEnvironmentComp Components(0)=GibLightEnvironmentComp Name="Default__UTGib_VehiclePiece_Necris" ObjectArchetype=UTGib_VehiclePiece'UTGame.Default__UTGib_VehiclePiece' } |
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