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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- UTGame.UTGib
|
+-- UTGame.UTGib_Vehicle
|
+-- UTGame.UTGib_VehiclePiece
|
+-- UTGameContent.UTGib_VehiclePiece_Necris
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTGib_Vehicle |
|---|
| BurnDuration, BurnName, LoopedSound, MITV, OwningClass, PS_GibExplosionEffect, PS_GibTrailEffect, TimeBeforeGibExplosionEffect |
| Functions Summary |
|---|
| Inherited Functions from UTGame.UTGib_VehiclePiece |
|---|
| PreBeginPlay |
| Inherited Functions from UTGame.UTGib_Vehicle |
|---|
| ActivateGibExplosionEffect, PostBeginPlay |
| Defaultproperties |
|---|
defaultproperties
{
LoopedSound=SoundCue'A_Vehicle_Generic.Fire.VehicleTechDerbisLoop_Cue'
Begin Object Class=DynamicLightEnvironmentComponent Name=GibLightEnvironmentComp ObjName=GibLightEnvironmentComp Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGib_VehiclePiece:GibLightEnvironmentComp'
ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGib_VehiclePiece:GibLightEnvironmentComp'
End Object
GibLightEnvironment=GibLightEnvironmentComp
Components(0)=GibLightEnvironmentComp
Name="Default__UTGib_VehiclePiece_Necris"
ObjectArchetype=UTGib_VehiclePiece'UTGame.Default__UTGib_VehiclePiece'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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