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/** * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. */ class UTProj_SPMAShockBall extends UTProj_VehicleShockBallBase; defaultproperties { ComboDamageType=Class'UTGameContent.UTDmgType_SPMAShockChain' ComboTriggerType=Class'UTGameContent.UTDmgType_SPMAShockBeam' MyDamageType=Class'UTGameContent.UTDmgType_SPMAShockBall' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGameContent.Default__UTProj_VehicleShockBallBase:CollisionCylinder' ObjectArchetype=CylinderComponent'UTGameContent.Default__UTProj_VehicleShockBallBase:CollisionCylinder' End Object CylinderComponent=CollisionCylinder Components(0)=CollisionCylinder CollisionComponent=CollisionCylinder Name="Default__UTProj_SPMAShockBall" ObjectArchetype=UTProj_VehicleShockBallBase'UTGameContent.Default__UTProj_VehicleShockBallBase' } |
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