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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Core.Component
|
+-- Engine.ActorComponent
|
+-- Engine.PrimitiveComponent
|
+-- Engine.DrawCapsuleComponent
| Variables Summary | |
|---|---|
| DrawCapsuleComponent | |
| bool | bDrawLitCapsule |
| bool | bDrawWireCapsule |
| color | CapsuleColor |
| float | CapsuleHeight |
| material | CapsuleMaterial |
| float | CapsuleRadius |
| Inherited Variables from Engine.ActorComponent |
|---|
| bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.PrimitiveComponent |
|---|
| ERadialImpulseFalloff, ERBCollisionChannel |
| Structures Summary |
|---|
| Inherited Structures from Engine.PrimitiveComponent |
|---|
| MaterialViewRelevance, RBCollisionChannelContainer |
| Functions Summary |
|---|
| Inherited Functions from Engine.ActorComponent |
|---|
| ForceUpdate, SetComponentRBFixed, SetTickGroup |
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
CapsuleColor=(B=0,G=0,R=255,A=255)
CapsuleHeight=200.000000
CapsuleRadius=200.000000
bDrawWireCapsule=True
HiddenGame=True
Name="Default__DrawCapsuleComponent"
ObjectArchetype=PrimitiveComponent'Engine.Default__PrimitiveComponent'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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