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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Core.Component | +-- Engine.ActorComponent | +-- Engine.PrimitiveComponent | +-- Engine.DrawConeComponent
DrawLightConeComponent
Variables Summary | |
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DrawConeComponent | |
float | ConeAngle |
color | ConeColor |
float | ConeRadius |
int | ConeSides |
Inherited Variables from Engine.ActorComponent |
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bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup |
Enumerations Summary |
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Inherited Enumerations from Engine.PrimitiveComponent |
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ERadialImpulseFalloff, ERBCollisionChannel |
Structures Summary |
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Inherited Structures from Engine.PrimitiveComponent |
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MaterialViewRelevance, RBCollisionChannelContainer |
Functions Summary |
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Inherited Functions from Engine.ActorComponent |
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ForceUpdate, SetComponentRBFixed, SetTickGroup |
Variables Detail |
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Defaultproperties |
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defaultproperties { ConeColor=(B=255,G=200,R=150,A=255) ConeRadius=100.000000 ConeAngle=44.000000 ConeSides=16 HiddenGame=True Name="Default__DrawConeComponent" ObjectArchetype=PrimitiveComponent'Engine.Default__PrimitiveComponent' } |
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