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Engine.ParticleModuleAttractorPoint

Extends
ParticleModuleAttractorBase
Modifiers
native ( Particle ) editinlinenew collapsecategories hidecategories ( Object )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleAttractorBase
      |   
      +-- Engine.ParticleModuleAttractorPoint

Variables Summary
Attractor
boolbAffectBaseVelocity
boolbOverrideVelocity
rawdistributionvectorPosition
rawdistributionfloatRange
rawdistributionfloatStrength
boolStrengthByDistance
Inherited Variables from Engine.ParticleModule
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor

Enumerations Summary
Inherited Enumerations from Engine.ParticleModule
EModuleType, EParticleSourceSelectionMethod

Structures Summary
Inherited Structures from Engine.ParticleModule
ParticleCurvePair


Variables Detail

Attractor

bAffectBaseVelocity Source code

var(Attractor) bool bAffectBaseVelocity;
If TRUE, the velocity adjustment will be applied to the base velocity.

bOverrideVelocity Source code

var(Attractor) bool bOverrideVelocity;
If TRUE, set the velocity.

Position Source code

var(Attractor) rawdistributionvector Position;
The position of the point attractor from the source of the emitter.

Range Source code

var(Attractor) rawdistributionfloat Range;
The radial range of the attractor.

Strength Source code

var(Attractor) rawdistributionfloat Strength;
The strength of the point attractor.

StrengthByDistance Source code

var(Attractor) bool StrengthByDistance;
The strength curve is a function of distance or of time.


Defaultproperties

defaultproperties
{
   Position=(Distribution=DistributionPosition,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000))
   Range=(Distribution=DistributionRange,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,0.000000,0.000000,0.000000))
   Strength=(Distribution=DistributionStrength,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,0.000000,0.000000,0.000000))
   StrengthByDistance=True
   bUpdateModule=True
   bSupported3DDrawMode=True
   Name="Default__ParticleModuleAttractorPoint"
   ObjectArchetype=ParticleModuleAttractorBase'Engine.Default__ParticleModuleAttractorBase'
}

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Creation time: sk 18-3-2018 10:00:40.470 - Created with UnCodeX