Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.ParticleModule | +-- Engine.ParticleModuleLocationBase | +-- Engine.ParticleModuleLocationPrimitiveBase
ParticleModuleLocationPrimitiveCylinder, ParticleModuleLocationPrimitiveSphere
Variables Summary | |
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Location | |
bool | Negative_X |
bool | Negative_Y |
bool | Negative_Z |
bool | Positive_X |
bool | Positive_Y |
bool | Positive_Z |
rawdistributionvector | StartLocation |
bool | SurfaceOnly |
bool | Velocity |
rawdistributionfloat | VelocityScale |
Inherited Variables from Engine.ParticleModule |
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b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
Enumerations Summary |
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Inherited Enumerations from Engine.ParticleModule |
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EModuleType, EParticleSourceSelectionMethod |
Structures Summary |
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Inherited Structures from Engine.ParticleModule |
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ParticleCurvePair |
Variables Detail |
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Defaultproperties |
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defaultproperties { Positive_X=True Positive_Y=True Positive_Z=True Negative_X=True Negative_Y=True Negative_Z=True VelocityScale=(Distribution=DistributionVelocityScale,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(1.000000,1.000000,1.000000,1.000000)) StartLocation=(Distribution=DistributionStartLocation,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000)) bSpawnModule=True Name="Default__ParticleModuleLocationPrimitiveBase" ObjectArchetype=ParticleModuleLocationBase'Engine.Default__ParticleModuleLocationBase' } |
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