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Engine.ParticleModuleLocationPrimitiveBase

Extends
ParticleModuleLocationBase
Modifiers
native ( Particle ) editinlinenew collapsecategories hidecategories ( Object )

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleLocationBase
      |   
      +-- Engine.ParticleModuleLocationPrimitiveBase

Direct Known Subclasses:

ParticleModuleLocationPrimitiveCylinder, ParticleModuleLocationPrimitiveSphere

Variables Summary
Location
boolNegative_X
boolNegative_Y
boolNegative_Z
boolPositive_X
boolPositive_Y
boolPositive_Z
rawdistributionvectorStartLocation
boolSurfaceOnly
boolVelocity
rawdistributionfloatVelocityScale
Inherited Variables from Engine.ParticleModule
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor

Enumerations Summary
Inherited Enumerations from Engine.ParticleModule
EModuleType, EParticleSourceSelectionMethod

Structures Summary
Inherited Structures from Engine.ParticleModule
ParticleCurvePair


Variables Detail

Location

Negative_X Source code

var(Location) bool Negative_X;

Negative_Y Source code

var(Location) bool Negative_Y;

Negative_Z Source code

var(Location) bool Negative_Z;

Positive_X Source code

var(Location) bool Positive_X;

Positive_Y Source code

var(Location) bool Positive_Y;

Positive_Z Source code

var(Location) bool Positive_Z;

StartLocation Source code

var(Location) rawdistributionvector StartLocation;

SurfaceOnly Source code

var(Location) bool SurfaceOnly;

Velocity Source code

var(Location) bool Velocity;

VelocityScale Source code

var(Location) rawdistributionfloat VelocityScale;


Defaultproperties

defaultproperties
{
   Positive_X=True
   Positive_Y=True
   Positive_Z=True
   Negative_X=True
   Negative_Y=True
   Negative_Z=True
   VelocityScale=(Distribution=DistributionVelocityScale,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(1.000000,1.000000,1.000000,1.000000))
   StartLocation=(Distribution=DistributionStartLocation,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000))
   bSpawnModule=True
   Name="Default__ParticleModuleLocationPrimitiveBase"
   ObjectArchetype=ParticleModuleLocationBase'Engine.Default__ParticleModuleLocationBase'
}

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Creation time: sk 18-3-2018 10:00:40.675 - Created with UnCodeX