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Engine.ParticleModuleLocationPrimitiveSphere

Extends
ParticleModuleLocationPrimitiveBase
Modifiers
native ( Particle ) editinlinenew collapsecategories hidecategories ( Object )

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleLocationBase
      |   
      +-- Engine.ParticleModuleLocationPrimitiveBase
         |   
         +-- Engine.ParticleModuleLocationPrimitiveSphere

Variables Summary
Location
rawdistributionfloatStartRadius
Inherited Variables from Engine.ParticleModuleLocationPrimitiveBase
Negative_X, Negative_Y, Negative_Z, Positive_X, Positive_Y, Positive_Z, StartLocation, SurfaceOnly, Velocity, VelocityScale


Variables Detail

Location

StartRadius Source code

var(Location) rawdistributionfloat StartRadius;


Defaultproperties

defaultproperties
{
   StartRadius=(Distribution=DistributionStartRadius,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(50.000000,50.000000,50.000000,50.000000))
   VelocityScale=(Distribution=DistributionVelocityScale)
   StartLocation=(Distribution=DistributionStartLocation)
   bSupported3DDrawMode=True
   Name="Default__ParticleModuleLocationPrimitiveSphere"
   ObjectArchetype=ParticleModuleLocationPrimitiveBase'Engine.Default__ParticleModuleLocationPrimitiveBase'
}

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Creation time: sk 18-3-2018 10:00:40.691 - Created with UnCodeX