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Engine.ParticleModuleMeshMaterial

Extends
ParticleModuleMaterialBase
Modifiers
native ( Particle ) editinlinenew collapsecategories hidecategories ( Object )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleMaterialBase
      |   
      +-- Engine.ParticleModuleMeshMaterial

Variables Summary
MeshMaterials
array<MaterialInterface>MeshMaterials
Inherited Variables from Engine.ParticleModule
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor

Enumerations Summary
Inherited Enumerations from Engine.ParticleModule
EModuleType, EParticleSourceSelectionMethod

Structures Summary
Inherited Structures from Engine.ParticleModule
ParticleCurvePair


Variables Detail

MeshMaterials

MeshMaterials Source code

var(MeshMaterials) array<MaterialInterface> MeshMaterials;
The array of materials to apply to the mesh particles.


Defaultproperties

defaultproperties
{
   bSpawnModule=True
   bUpdateModule=True
   Name="Default__ParticleModuleMeshMaterial"
   ObjectArchetype=ParticleModuleMaterialBase'Engine.Default__ParticleModuleMaterialBase'
}

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Creation time: sk 18-3-2018 10:00:40.716 - Created with UnCodeX