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ParticleModuleTrailSource This module implements a single source for a Trail emitter. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.ParticleModule | +-- Engine.ParticleModuleTrailBase | +-- Engine.ParticleModuleTrailSource
Variables Summary | |
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Source | |
bool | bInheritRotation |
bool | bLockSourceStength |
EParticleSourceSelectionMethod | SelectionMethod |
ETrail2SourceMethod | SourceMethod |
name | SourceName |
INT | SourceOffsetCount |
array<vector> | SourceOffsetDefaults |
rawdistributionfloat | SourceStrength |
Inherited Variables from Engine.ParticleModule |
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b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
Enumerations Summary | ||
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ETrail2SourceMethod PET2SRCM_Default, PET2SRCM_Particle, PET2SRCM_Actor |
Inherited Enumerations from Engine.ParticleModule |
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EModuleType, EParticleSourceSelectionMethod |
Structures Summary |
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Inherited Structures from Engine.ParticleModule |
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ParticleCurvePair |
Variables Detail |
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Interhit particle rotation - only valid for SourceMethod of PET2SRCM_Particle
Whether to lock the source to the life of the particle
Particle selection method, when using the SourceMethod of Particle
The method flag
The strength of the tangent from the source point for each Trail
SourceOffsetCount The number of source offsets that can be expected to be found on the instance. These must be named TrailSourceOffset#
Default offsets from the source(s). If there are < MaxBeamCount slots, the grabbing of values will simply wrap.
The strength of the tangent from the source point for each Trail
Enumerations Detail |
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Defaultproperties |
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defaultproperties { SelectionMethod=EPSSM_Sequential SourceStrength=(Distribution=DistributionSourceStrength,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(100.000000,100.000000,100.000000,100.000000)) Name="Default__ParticleModuleTrailSource" ObjectArchetype=ParticleModuleTrailBase'Engine.Default__ParticleModuleTrailBase' } |
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