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ParticleModuleTrailTaper Trail taper module Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.ParticleModule
|
+-- Engine.ParticleModuleTrailBase
|
+-- Engine.ParticleModuleTrailTaper
| Variables Summary | |
|---|---|
| Taper | |
| rawdistributionfloat | TaperFactor |
| ETrailTaperMethod | TaperMethod |
| Inherited Variables from Engine.ParticleModule |
|---|
| b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
| Enumerations Summary | ||
|---|---|---|
| ETrailTaperMethod PETTM_None, PETTM_Full, PETTM_Partial | ||
| Inherited Enumerations from Engine.ParticleModule |
|---|
| EModuleType, EParticleSourceSelectionMethod |
| Structures Summary |
|---|
| Inherited Structures from Engine.ParticleModule |
|---|
| ParticleCurvePair |
| Variables Detail |
|---|
Tapering factor, 0 = source of beam, 1 = target
Tapering mode
| Enumerations Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
TaperFactor=(Distribution=DistributionTaperFactor,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(1.000000,1.000000,1.000000,1.000000))
Name="Default__ParticleModuleTrailTaper"
ObjectArchetype=ParticleModuleTrailBase'Engine.Default__ParticleModuleTrailBase'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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