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ParticleModuleTrailTaper Trail taper module Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.ParticleModule | +-- Engine.ParticleModuleTrailBase | +-- Engine.ParticleModuleTrailTaper
Variables Summary | |
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Taper | |
rawdistributionfloat | TaperFactor |
ETrailTaperMethod | TaperMethod |
Inherited Variables from Engine.ParticleModule |
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b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
Enumerations Summary | ||
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ETrailTaperMethod PETTM_None, PETTM_Full, PETTM_Partial |
Inherited Enumerations from Engine.ParticleModule |
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EModuleType, EParticleSourceSelectionMethod |
Structures Summary |
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Inherited Structures from Engine.ParticleModule |
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ParticleCurvePair |
Variables Detail |
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Tapering factor, 0 = source of beam, 1 = target
Tapering mode
Enumerations Detail |
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Defaultproperties |
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defaultproperties { TaperFactor=(Distribution=DistributionTaperFactor,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(1.000000,1.000000,1.000000,1.000000)) Name="Default__ParticleModuleTrailTaper" ObjectArchetype=ParticleModuleTrailBase'Engine.Default__ParticleModuleTrailBase' } |
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