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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.ParticleModule
|
+-- Engine.ParticleModuleTypeDataBase
|
+-- Engine.ParticleModuleTypeDataBeam
| Inherited Variables from Engine.ParticleModule |
|---|
| b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
| Enumerations Summary | ||
|---|---|---|
| EBeamEndPointMethod PEBEPM_Calculated, PEBEPM_Distribution, PEBEPM_Distribution_Constant | ||
| EBeamMethod PEBM_Distance, PEBM_EndPoints, PEBM_EndPoints_Interpolated, PEBM_UserSet_EndPoints, PEBM_UserSet_EndPoints_Interpolated | ||
| Inherited Enumerations from Engine.ParticleModuleTypeDataBase |
|---|
| FluidEmitterShape, FluidEmitterType, FluidPacketSizeMultiplier, FluidSimulationMethod |
| Inherited Enumerations from Engine.ParticleModule |
|---|
| EModuleType, EParticleSourceSelectionMethod |
| Structures Summary |
|---|
| Inherited Structures from Engine.ParticleModuleTypeDataBase |
|---|
| PhysXFluidTypeData |
| Inherited Structures from Engine.ParticleModule |
|---|
| ParticleCurvePair |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
PEBM_Distance, PEBM_EndPoints, PEBM_EndPoints_Interpolated, PEBM_UserSet_EndPoints, PEBM_UserSet_EndPoints_Interpolated};
| Defaultproperties |
|---|
defaultproperties
{
Distance=(Distribution=DistributionDistance,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,0.000000,0.000000,0.000000))
EndPoint=(Distribution=DistributionEndPoint,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000))
TessellationFactor=1
EmitterStrength=(Distribution=DistributionEmitterStrength,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(1000.000000,1000.000000,1000.000000,1000.000000))
TargetStrength=(Distribution=DistributionTargetStrength,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(1000.000000,1000.000000,1000.000000,1000.000000))
EndPointDirection=(Distribution=DistributionEndPointDirection,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.000000,1.000000,1.000000,0.000000,0.000000,1.000000,0.000000,0.000000))
RenderGeometry=True
bSpawnModule=True
bUpdateModule=True
Name="Default__ParticleModuleTypeDataBeam"
ObjectArchetype=ParticleModuleTypeDataBase'Engine.Default__ParticleModuleTypeDataBase'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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