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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.ParticleModule
|
+-- Engine.ParticleModuleTypeDataBase
|
+-- Engine.ParticleModuleTypeDataTrail
| Variables Summary | |
|---|---|
| Trail | |
| bool | RenderGeometry |
| bool | RenderLines |
| bool | RenderTessellation |
| bool | SpawnByDistance |
| vector | SpawnDistance |
| bool | Tapered |
| rawdistributionfloat | Tension |
| int | TessellationFactor |
| Inherited Variables from Engine.ParticleModule |
|---|
| b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.ParticleModuleTypeDataBase |
|---|
| FluidEmitterShape, FluidEmitterType, FluidPacketSizeMultiplier, FluidSimulationMethod |
| Inherited Enumerations from Engine.ParticleModule |
|---|
| EModuleType, EParticleSourceSelectionMethod |
| Structures Summary |
|---|
| Inherited Structures from Engine.ParticleModuleTypeDataBase |
|---|
| PhysXFluidTypeData |
| Inherited Structures from Engine.ParticleModule |
|---|
| ParticleCurvePair |
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
RenderGeometry=True
TessellationFactor=1
Tension=(Distribution=DistributionTension,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,0.000000,0.000000,0.000000))
SpawnDistance=(X=5.000000,Y=5.000000,Z=5.000000)
Name="Default__ParticleModuleTypeDataTrail"
ObjectArchetype=ParticleModuleTypeDataBase'Engine.Default__ParticleModuleTypeDataBase'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||