Engine.ParticleModuleTypeDataTrail2
- Extends
- ParticleModuleTypeDataBase
- Modifiers
- native ( Particle ) editinlinenew collapsecategories hidecategories ( Object )
ParticleModuleTypeDataTrail2
Provides the base data for trail emitters.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.ParticleModule
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+-- Engine.ParticleModuleTypeDataBase
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+-- Engine.ParticleModuleTypeDataTrail2
var int Sheets;
TessellationFactorDistance Source code
var float TessellationFactorDistance;
Rendering
var(Rendering) bool RenderDirectLine;
var(Rendering) bool RenderGeometry;
var(Rendering) bool RenderLines;
var(Rendering) bool RenderTessellation;
Trail
MaxParticleInTrailCount Source code
var(Trail) int MaxParticleInTrailCount;
var(Trail) int MaxTrailCount;
var(Trail) int TessellationFactor;
var(Trail) float TessellationStrength;
var(Trail) int TextureTile;
defaultproperties
{
TessellationFactor=1
TessellationStrength=25.000000
TextureTile=1
Sheets=1
MaxTrailCount=1
RenderGeometry=True
Name="Default__ParticleModuleTypeDataTrail2"
ObjectArchetype=ParticleModuleTypeDataBase'Engine.Default__ParticleModuleTypeDataBase'
}
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Creation time: sk 18-3-2018 10:00:41.044 - Created with
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