Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.Player

Extends
Object
Modifiers
native transient config ( Engine ) Inherits ( FExec )

Core.Object
|   
+-- Engine.Player

Direct Known Subclasses:

LocalPlayer

Constants Summary
Inherited Contants from Core.Object
DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg

Variables Summary
playercontrollerActor
intConfiguredInternetSpeed
intConfiguredLanSpeed
intCurrentNetSpeed
floatPP_DesaturationMultiplier
floatPP_HighlightsMultiplier
floatPP_MidTonesMultiplier
floatPP_ShadowsMultiplier
Inherited Variables from Core.Object
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup

Structures Summary
Inherited Structures from Core.Object
Box, BoxSphereBounds, Color, Cylinder, double, DynamicMap_Mirror, Guid, IndirectArray_Mirror, InterpCurveFloat, InterpCurvePointFloat, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, Rotator, TextureMipBulkData_Mirror, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4

Functions Summary
functionint GetDownloadListInfo (optional out array<name> DownloadList, optional out array<GUID> GUIDList)
functionfloat GetDownloadStatus (optional out name File, optional out int Size, optional out int NumReceived, optional out byte Optional)
functionbool IsDownloading ()
function SkipDownload ()
function SwitchController (PlayerController PC)
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClassIsChildOf, ClearConfig, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, Exp, FClamp, FCubicInterp, FindDeltaAngle, FindObject, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetDotDistance, GetEnum, GetFuncName, GetHeadingAngle, GetNetFuncName, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetSpecialValue, GetStateName, GetUnAxes, GotoState, InStr, IsA, IsChildState, IsInState, IsNetScript, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, OrthoRotation, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointInBox, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, SaveConfig, SClampRotAxis, ScriptTrace, SetSpecialValue, SetUTracing, Sin, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, Tan, TimeStamp, ToHex, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~=


Variables Detail

Actor Source code

var transient const playercontroller Actor;

ConfiguredInternetSpeed Source code

var globalconfig int ConfiguredInternetSpeed;

ConfiguredLanSpeed Source code

var globalconfig int ConfiguredLanSpeed;

CurrentNetSpeed Source code

var const int CurrentNetSpeed;

PP_DesaturationMultiplier Source code

var config float PP_DesaturationMultiplier;
Global multiplier for scene desaturation PP effect.

PP_HighlightsMultiplier Source code

var config float PP_HighlightsMultiplier;
Global multiplier for scene highlights PP effect.

PP_MidTonesMultiplier Source code

var config float PP_MidTonesMultiplier;
Global multiplier for scene midtones PP effect.

PP_ShadowsMultiplier Source code

var config float PP_ShadowsMultiplier;
Global multiplier for scene shadows PP effect.


Functions Detail

GetDownloadListInfo Source code

native final noexport function int GetDownloadListInfo ( optional out array<name> DownloadList, optional out array<GUID> GUIDList )
Returns information about the currently active downloads (NOTE: Clientside only)
@param DownloadList - Outputs the full list of files to be downloaded
@param GUIDList - Outputs the raw (non-string) GUID list, which directly corresponds to 'DownloadList'
@return The total number of files to be downloaded

GetDownloadStatus Source code

native final noexport function float GetDownloadStatus ( optional out name File, optional out int Size, optional out int NumReceived, optional out byte Optional )
Retrieves information about the currently active file download
@param File - Outputs the name of the file being downloaded
@param Size - Outputs the size (in bytes) of the active download
@param NumReceived - Outputs the number of bytes transferred thus far
@param Optional - Outputs whether or not the current download is optional
@return Returns the download completion percentage

IsDownloading Source code

native function bool IsDownloading ( )
Returns true if the client is currently downloading files from the server

SkipDownload Source code

native function SkipDownload ( )
Allows script code to skip the currently active file download (NOTE: Clientside only)

SwitchController Source code

native function SwitchController ( PlayerController PC )
Dynamically assign Controller to Player and set viewport.
@param PC - new player controller to assign to player


Defaultproperties

defaultproperties
{
   ConfiguredInternetSpeed=10000
   ConfiguredLanSpeed=20000
   PP_DesaturationMultiplier=1.000000
   PP_HighlightsMultiplier=1.000000
   PP_MidTonesMultiplier=1.000000
   PP_ShadowsMultiplier=1.000000
   Name="Default__Player"
   ObjectArchetype=Object'Core.Default__Object'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:41.640 - Created with UnCodeX