| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Provides information about the owning player. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.UIRoot
|
+-- Engine.UIDataProvider
|
+-- Engine.UIPropertyDataProvider
|
+-- Engine.UIDynamicDataProvider
|
+-- Engine.PlayerDataProvider
|
+-- Engine.PlayerOwnerDataProvider
| Variables Summary | |
|---|---|
| PlayerDataProvider | PlayerData |
| Inherited Variables from Engine.UIDynamicDataProvider |
|---|
| DataClass, DataSource |
| Functions Summary | ||
|---|---|---|
![]() | bool | CleanupDataProvider ())) |
![]() | SetPlayerDataProvider (PlayerDataProvider NewPlayerData )) | |
| Variables Detail |
|---|
The player data provider registered with the GRI for this player.
| Functions Detail |
|---|
CleanupDataProvider Source codeAllows the data provider to clear any references that would interfere with garbage collection.
SetPlayerDataProvider Source codeLinks the PlayerDataProvider for the local player to this data store.
@param NewPlayerData the new PlayerDataProvider to use for presenting this player's data to the UI.
| Defaultproperties |
|---|
defaultproperties
{
Name="Default__PlayerOwnerDataProvider"
ObjectArchetype=PlayerDataProvider'Engine.Default__PlayerDataProvider'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||