| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Responsible for routing input events from the GameViewportClient to the appropriate player. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.UIRoot
|
+-- Engine.Interaction
|
+-- Engine.PlayerManagerInteraction
| Constants Summary |
|---|
| Variables Summary |
|---|
| Inherited Variables from Engine.UIRoot |
|---|
| CurrentMenuState, ModifierStack |
| Enumerations Summary |
|---|
| Structures Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from Engine.Interaction |
|---|
| Init, Initialized, NotifyGameSessionEnded, NotifyPlayerAdded, NotifyPlayerRemoved, PostRender, Tick |
| Defaultproperties |
|---|
defaultproperties
{
Name="Default__PlayerManagerInteraction"
ObjectArchetype=Interaction'Engine.Default__Interaction'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||