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Responsible for routing input events from the GameViewportClient to the appropriate player. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.UIRoot | +-- Engine.Interaction | +-- Engine.PlayerManagerInteraction
Constants Summary |
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Variables Summary |
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Inherited Variables from Engine.UIRoot |
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CurrentMenuState, ModifierStack |
Enumerations Summary |
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Structures Summary |
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Functions Summary |
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Inherited Functions from Engine.Interaction |
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Init, Initialized, NotifyGameSessionEnded, NotifyPlayerAdded, NotifyPlayerRemoved, PostRender, Tick |
Defaultproperties |
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defaultproperties { Name="Default__PlayerManagerInteraction" ObjectArchetype=Interaction'Engine.Default__Interaction' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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