defaultproperties
{
bEnableMouseSmoothing=True
DoubleClickTime=0.250000
MouseSensitivity=25.000000
MoveForwardSpeed=1200.000000
MoveStrafeSpeed=1200.000000
LookRightScale=300.000000
LookUpScale=-250.000000
MouseSamples=1
MouseSamplingTotal=0.008300
Bindings(0)=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True")
Bindings(1)=(Name="F9",Command="shot")
Bindings(2)=(Name="P",Command="TogglePhysicsMode")
Bindings(3)=(Name="Delete",Command="Camera Default")
Bindings(4)=(Name="End",Command="Camera FirstPerson")
Bindings(5)=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
Bindings(6)=(Name="LeftShift",Command="Walking")
Bindings(7)=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False")
Bindings(8)=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
Bindings(9)=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
Bindings(10)=(Name="Look",Command="Button bLook")
Bindings(11)=(Name="Pause",Command="Pause")
Bindings(12)=(Name="LookToggle",Command="Toggle bLook")
Bindings(13)=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100")
Bindings(14)=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100")
Bindings(15)=(Name="CenterView",Command="Button bSnapLevel")
Bindings(16)=(Name="Walking",Command="Button bRun")
Bindings(17)=(Name="Strafe",Command="Button bStrafe")
Bindings(18)=(Name="NextWeapon",Command="NextWeapon")
Bindings(19)=(Name="ViewTeam",Command="ViewClass Pawn")
Bindings(20)=(Name="TurnToNearest",Command="Button bTurnToNearest")
Bindings(21)=(Name="Turn180",Command="Button bTurn180")
Bindings(22)=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0")
Bindings(23)=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0")
Bindings(24)=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0")
Bindings(25)=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0")
Bindings(26)=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
Bindings(27)=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
Bindings(28)=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100")
Bindings(29)=(Name="GBA_Duck",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
Bindings(30)=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire")
Bindings(31)=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire")
Bindings(32)=(Name="GBA_Use",Command="use")
Bindings(33)=(Name="GBA_FeignDeath",Command="FeignDeath")
Bindings(34)=(Name="GBA_SwitchToBestWeapon",Command="SwitchToBestWeapon")
Bindings(35)=(Name="GBA_PrevWeapon",Command="PrevWeapon")
Bindings(36)=(Name="GBA_NextWeapon",Command="NextWeapon")
Bindings(37)=(Name="GBA_SwitchWeapon1",Command="switchweapon 1")
Bindings(38)=(Name="GBA_SwitchWeapon2",Command="switchweapon 2")
Bindings(39)=(Name="GBA_SwitchWeapon3",Command="switchweapon 3")
Bindings(40)=(Name="GBA_SwitchWeapon4",Command="switchweapon 4")
Bindings(41)=(Name="GBA_SwitchWeapon5",Command="switchweapon 5")
Bindings(42)=(Name="GBA_SwitchWeapon6",Command="switchweapon 6")
Bindings(43)=(Name="GBA_SwitchWeapon7",Command="switchweapon 7")
Bindings(44)=(Name="GBA_SwitchWeapon8",Command="switchweapon 8")
Bindings(45)=(Name="GBA_SwitchWeapon9",Command="switchweapon 9")
Bindings(46)=(Name="GBA_SwitchWeapon10",Command="switchweapon 10")
Bindings(47)=(Name="GBA_ToggleTranslocator",Command="ToggleTranslocator")
Bindings(48)=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false")
Bindings(49)=(Name="GBA_Talk",Command="talk")
Bindings(50)=(Name="GBA_TeamTalk",Command="teamtalk")
Bindings(51)=(Name="GBA_Taunt1",Command="taunt 1")
Bindings(52)=(Name="GBA_Taunt2",Command="taunt 2")
Bindings(53)=(Name="GBA_Horn",Command="PlayVehicleHorn")
Bindings(54)=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu")
Bindings(55)=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu")
Bindings(56)=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false")
Bindings(57)=(Name="GBA_ShowMap",Command="ShowMap")
Bindings(58)=(Name="GBA_ToggleMinimap",Command="ToggleMinimap")
Bindings(59)=(Name="GBA_TriggerHero",Command="TriggerHero")
Bindings(60)=(Name="GBA_GrowHud",Command="GrowHud")
Bindings(61)=(Name="GBA_ShrinkHud",Command="ShrinkHud")
Bindings(62)=(Name="GBA_ToggleMelee",Command="ToggleMelee | Axis aUp Speed=-1.0 AbsoluteAxis=100")
Bindings(63)=(Name="GBA_WeaponPicker",Command="ShowQuickPick | OnRelease HideQuickPick")
Bindings(64)=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100")
Bindings(65)=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.2")
Bindings(66)=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.2")
Bindings(67)=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
Bindings(68)=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.2")
Bindings(69)=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100")
Bindings(70)=(Name="GBA_Use_Gamepad",Command="use")
Bindings(71)=(Name="XboxTypeS_Start",Command="GBA_ShowMenu")
Bindings(72)=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad")
Bindings(73)=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad")
Bindings(74)=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad")
Bindings(75)=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad")
Bindings(76)=(Name="XboxTypeS_RightShoulder",Command="GBA_NextWeapon")
Bindings(77)=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire")
Bindings(78)=(Name="XboxTypeS_LeftShoulder",Command="GBA_WeaponPicker")
Bindings(79)=(Name="XboxTypeS_LeftTrigger",Command="GBA_AltFire")
Bindings(80)=(Name="XboxTypeS_RightThumbstick",Command="GBA_SwitchToBestWeapon_Gamepad")
Bindings(81)=(Name="XboxTypeS_LeftThumbstick",Command="GBA_Duck")
Bindings(82)=(Name="XboxTypeS_A",Command="GBA_Jump_Gamepad")
Bindings(83)=(Name="XboxTypeS_B",Command="GBA_ToggleMelee")
Bindings(84)=(Name="XboxTypeS_Y",Command="GBA_ShowMap")
Bindings(85)=(Name="XboxTypeS_X",Command="GBA_Use_Gamepad")
Bindings(86)=(Name="XboxTypeS_Back",Command="GBA_ShowScores")
Bindings(87)=(Name="XboxTypeS_DPad_Up",Command="GBA_TriggerHero")
Bindings(88)=(Name="XboxTypeS_DPad_Down",Command="GBA_FeignDeath")
Bindings(89)=(Name="XboxTypeS_DPad_Left",Command="GBA_ShowCommandMenu")
Bindings(90)=(Name="XboxTypeS_DPad_Right",Command="GBA_ToggleSpeaking")
Bindings(91)=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad")
Bindings(92)=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad")
Bindings(93)=(Name="Up",Command="GBA_MoveForward")
Bindings(94)=(Name="Down",Command="GBA_Backward")
Bindings(95)=(Name="Left",Command="GBA_TurnLeft")
Bindings(96)=(Name="Right",Command="GBA_TurnRight")
Bindings(97)=(Name="LeftControl",Command="GBA_Jump")
Bindings(98)=(Name="Enter",Command="GBA_Use")
Bindings(99)=(Name="SpaceBar",Command="GBA_Jump")
Bindings(100)=(Name="W",Command="GBA_MoveForward")
Bindings(101)=(Name="S",Command="GBA_Backward")
Bindings(102)=(Name="A",Command="GBA_StrafeLeft")
Bindings(103)=(Name="D",Command="GBA_StrafeRight")
Bindings(104)=(Name="E",Command="GBA_Use")
Bindings(105)=(Name="LeftMouseButton",Command="GBA_Fire")
Bindings(106)=(Name="RightMouseButton",Command="GBA_AltFire")
Bindings(107)=(Name="C",Command="GBA_Duck")
Bindings(108)=(Name="Escape",Command="GBA_ShowMenu")
Bindings(109)=(Name="MouseScrollUp",Command="GBA_PrevWeapon")
Bindings(110)=(Name="MouseScrollDown",Command="GBA_NextWeapon")
Bindings(111)=(Name="one",Command="GBA_SwitchWeapon1")
Bindings(112)=(Name="two",Command="GBA_SwitchWeapon2")
Bindings(113)=(Name="three",Command="GBA_SwitchWeapon3")
Bindings(114)=(Name="four",Command="GBA_SwitchWeapon4")
Bindings(115)=(Name="five",Command="GBA_SwitchWeapon5")
Bindings(116)=(Name="six",Command="GBA_SwitchWeapon6")
Bindings(117)=(Name="seven",Command="GBA_SwitchWeapon7")
Bindings(118)=(Name="eight",Command="GBA_SwitchWeapon8")
Bindings(119)=(Name="nine",Command="GBA_SwitchWeapon9")
Bindings(120)=(Name="zero",Command="GBA_SwitchWeapon10")
Bindings(121)=(Name="Q",Command="GBA_ToggleTranslocator")
Bindings(122)=(Name="T",Command="GBA_Talk")
Bindings(123)=(Name="Y",Command="GBA_TeamTalk")
Bindings(124)=(Name="J",Command="GBA_Taunt1")
Bindings(125)=(Name="K",Command="GBA_Taunt2")
Bindings(126)=(Name="L",Command="GBA_Horn")
Bindings(127)=(Name="F1",Command="GBA_ShowScores")
Bindings(128)=(Name="F2",Command="GBA_ShowMap")
Bindings(129)=(Name="F3",Command="GBA_ToggleMinimap")
Bindings(130)=(Name="F6",Command="stat net")
Bindings(131)=(Name="G",Command="GBA_SwitchToBestWeapon")
Bindings(132)=(Name="F",Command="GBA_FeignDeath")
Bindings(133)=(Name="Equals",Command="GBA_GrowHud")
Bindings(134)=(Name="Minus",Command="GBA_ShrinkHud")
Bindings(135)=(Name="V",Command="GBA_ShowCommandMenu")
Bindings(136)=(Name="B",Command="GBA_ToggleSpeaking")
Bindings(137)=(Name="R",Command="GBA_TriggerHero")
Bindings(138)=(Name="M",Command="BasePath 0")
Bindings(139)=(Name="N",Command="BasePath 1")
Name="Default__PlayerInput"
ObjectArchetype=Input'Engine.Default__Input'
}
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