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Provides the UI with read/write access to settings from the GameInfo class. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.UIRoot | +-- Engine.UIDataProvider | +-- Engine.UIPropertyDataProvider | +-- Engine.UISettingsProvider | +-- Engine.SessionSettingsProvider | +-- Engine.SessionSettingsProvider_GameInfo
Variables Summary |
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Inherited Variables from Engine.SessionSettingsProvider |
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ProviderClient, ProviderClientClass, ProviderClientMetaClass |
Inherited Variables from Engine.UISettingsProvider |
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ProviderTag |
Functions Summary |
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Inherited Functions from Engine.SessionSettingsProvider |
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BindProviderClient, CleanupDataProvider, IsValidDataSourceClass, ProviderClientBound, ProviderClientUnbound, UnbindProviderClient |
Inherited Functions from Engine.UISettingsProvider |
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CleanupDataProvider, LoadPropertyValue, OnModifiedProperty, SavePropertyValue |
Defaultproperties |
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defaultproperties { ProviderClientMetaClass=Class'Engine.GameInfo' Name="Default__SessionSettingsProvider_GameInfo" ObjectArchetype=SessionSettingsProvider'Engine.Default__SessionSettingsProvider' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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