Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.ShadowMapTexture2D

Extends
Texture2D
Modifiers
native noexport hidecategories ( Object )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Surface
   |   
   +-- Engine.Texture
      |   
      +-- Engine.Texture2D
         |   
         +-- Engine.ShadowMapTexture2D

Variables Summary
Inherited Variables from Engine.Texture2D
AddressX, AddressY, bForceMiplevelsToBeResident, bGlobalForceMipLevelsToBeResident, bHasBeenLoadedFromPersistentArchive, bHasCancelationPending, bIsStreamable, FirstResourceMemMip, Format, Mips, MipTailBaseIdx, PendingMipChangeRequestStatus, RequestedMips, ResidentMips, ResourceMem, SizeX, SizeY, StreamableTexturesLink, TextureFileCacheName, TimeToForceMipLevelsToBeResident
Inherited Variables from Engine.Texture
bAsyncResourceReleaseHasBeenStarted, bDitherMipMapAlpha, bPreserveBorderA, bPreserveBorderB, bPreserveBorderG, bPreserveBorderR, CachedCombinedLODBias, CompressionFullDynamicRange, CompressionNoAlpha, CompressionNoMipmaps, CompressionNone, CompressionSettings, DeferCompression, Filter, LODBias, LODGroup, NeverStream, Resource, RGBE, SourceArt, SourceFilePath, SourceFileTimestamp, SRGB, UnpackMax[4], UnpackMin[4]

Enumerations Summary
Inherited Enumerations from Engine.Texture
EPixelFormat, TextureAddress, TextureCompressionSettings, TextureFilter, TextureGroup

Structures Summary
Inherited Structures from Engine.Texture2D
Texture2DMipMap, TextureLinkedListMirror


Defaultproperties

defaultproperties
{
   Name="Default__ShadowMapTexture2D"
   ObjectArchetype=Texture2D'Engine.Default__Texture2D'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:44.149 - Created with UnCodeX