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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Core.Component
|
+-- Engine.ActorComponent
|
+-- Engine.SVehicleSimBase
|
+-- Engine.SVehicleSimCar
SVehicleSimTank, UTVehicleSimCar
| Variables Summary | |
|---|---|
| float | ActualSteering |
| bool | bIsDriving |
| float | TimeSinceThrottle |
| SVehicleSimCar | |
| float | ChassisTorqueScale |
| float | EngineBrakeFactor |
| float | MaxBrakeTorque |
| InterpCurveFloat | MaxSteerAngleCurve |
| float | ReverseThrottle |
| float | SteerSpeed |
| float | StopThreshold |
| Inherited Variables from Engine.ActorComponent |
|---|
| bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup |
| Functions Summary |
|---|
| Inherited Functions from Engine.ActorComponent |
|---|
| ForceUpdate, SetComponentRBFixed, SetTickGroup |
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
ReverseThrottle=-1.000000
Name="Default__SVehicleSimCar"
ObjectArchetype=SVehicleSimBase'Engine.Default__SVehicleSimBase'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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