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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Core.Component | +-- Engine.ActorComponent | +-- Engine.SVehicleSimBase | +-- Engine.SVehicleSimCar
SVehicleSimTank, UTVehicleSimCar
Variables Summary | |
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float | ActualSteering |
bool | bIsDriving |
float | TimeSinceThrottle |
SVehicleSimCar | |
float | ChassisTorqueScale |
float | EngineBrakeFactor |
float | MaxBrakeTorque |
InterpCurveFloat | MaxSteerAngleCurve |
float | ReverseThrottle |
float | SteerSpeed |
float | StopThreshold |
Inherited Variables from Engine.ActorComponent |
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bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup |
Functions Summary |
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Inherited Functions from Engine.ActorComponent |
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ForceUpdate, SetComponentRBFixed, SetTickGroup |
Variables Detail |
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Defaultproperties |
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defaultproperties { ReverseThrottle=-1.000000 Name="Default__SVehicleSimCar" ObjectArchetype=SVehicleSimBase'Engine.Default__SVehicleSimBase' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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