Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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TextureRenderTargetCube Cube render target texture resource. This can be used as a target for rendering as well as rendered as a regular cube texture resource. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Surface | +-- Engine.Texture | +-- Engine.TextureRenderTarget | +-- Engine.TextureRenderTargetCube
Variables Summary | |
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EPixelFormat | Format |
TextureRenderTargetCube | |
int | SizeX |
Inherited Variables from Engine.TextureRenderTarget |
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bNeedsTwoCopies, bRenderOnce, bUpdateImmediate |
Enumerations Summary |
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Inherited Enumerations from Engine.Texture |
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EPixelFormat, TextureAddress, TextureCompressionSettings, TextureFilter, TextureGroup |
Variables Detail |
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The format of the texture data.
The width of the texture.
Defaultproperties |
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defaultproperties { Format=PF_A8R8G8B8 Name="Default__TextureRenderTargetCube" ObjectArchetype=TextureRenderTarget'Engine.Default__TextureRenderTarget' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |