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Engine.UIAction_ConsoleCommand

Extends
UIAction

UI-specific version of the ConsoleCommand action, which is capable of automatically attaching to the owning widget. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.UIAction
            |   
            +-- Engine.UIAction_ConsoleCommand

Variables Summary
UIAction_ConsoleCommand
stringCommand
Inherited Variables from Engine.UIAction
bAutoTargetOwner, GamepadID
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets

Functions Summary
Inherited Functions from Engine.UIAction
GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject


Variables Detail

UIAction_ConsoleCommand

Command Source code

var(UIAction_ConsoleCommand) string Command;


Defaultproperties

defaultproperties
{
   bAutoTargetOwner=True
   VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_String',LinkDesc="Command",PropertyName="Command",MinVars=1,MaxVars=255)
   ObjName="Console Command"
   ObjCategory="Misc"
   Name="Default__UIAction_ConsoleCommand"
   ObjectArchetype=UIAction'Engine.Default__UIAction'
}

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Creation time: sk 18-3-2018 10:00:45.790 - Created with UnCodeX