Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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This action creates an online game based upon the settings object that is bound to the UI widget
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceAction | +-- Engine.UIAction | +-- Engine.UIAction_FindOnlineGames
Variables Summary | |
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UIAction_FindOnlineGames | |
name | DataStoreName |
Inherited Variables from Engine.UIAction |
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bAutoTargetOwner, GamepadID |
Inherited Variables from Engine.SequenceAction |
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bCallHandler, HandlerName, Targets |
Functions Summary |
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Inherited Functions from Engine.UIAction |
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GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject |
Variables Detail |
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The datastore to perform the search on
Defaultproperties |
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defaultproperties { bAutoTargetOwner=True bAutoActivateOutputLinks=False OutputLinks(0)=(LinkDesc="Failure") OutputLinks(1)=(LinkDesc="Success") ObjName="Find Online Games" ObjCategory="Online" Name="Default__UIAction_FindOnlineGames" ObjectArchetype=UIAction'Engine.Default__UIAction' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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