| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Enables or disables a tab button and tab page in a tab control. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved
Core.Object
|
+-- Engine.SequenceObject
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+-- Engine.SequenceOp
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+-- Engine.SequenceAction
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+-- Engine.UIAction
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+-- Engine.UIAction_TabControl
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+-- Engine.UIAction_EnablePage
| Variables Summary | |
|---|---|
| UITabPage | PageToEnable |
| UIAction_EnablePage | |
| bool | bEnable |
| Inherited Variables from Engine.UIAction_TabControl |
|---|
| TabControl |
| Inherited Variables from Engine.UIAction |
|---|
| bAutoTargetOwner, GamepadID |
| Functions Summary | ||
|---|---|---|
![]() | Activated ())) | |
| Inherited Functions from Engine.UIAction |
|---|
| GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject |
| Variables Detail |
|---|
Reference to the page that should be activated
TRUE to enable the specified page; FALSE to disable it
| Functions Detail |
|---|
Activated Source codeCalled when this event is activated. Performs the logic for this action.
| Defaultproperties |
|---|
defaultproperties
{
bEnable=True
VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Bool',LinkDesc="Enable?",PropertyName="bEnable",bHidden=True,MinVars=1,MaxVars=255)
VariableLinks(4)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Tab Page",PropertyName="PageToEnable",MinVars=1,MaxVars=255)
ObjName="Enable/Disable Page"
Name="Default__UIAction_EnablePage"
ObjectArchetype=UIAction_TabControl'Engine.Default__UIAction_TabControl'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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