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Base class for all actions which operate on UITabControl, UITabButton, or UITabPage. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceAction | +-- Engine.UIAction | +-- Engine.UIAction_TabControl
UIAction_ActivatePage, UIAction_EnablePage, UIAction_GetPageCount, UIAction_GetPageReference, UIAction_InsertPage, UIAction_RemovePage, UIAction_ReplacePage
Variables Summary | |
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UIAction_TabControl | |
UITabControl | TabControl |
Inherited Variables from Engine.UIAction |
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bAutoTargetOwner, GamepadID |
Inherited Variables from Engine.SequenceAction |
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bCallHandler, HandlerName, Targets |
Functions Summary |
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Inherited Functions from Engine.UIAction |
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GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject |
Variables Detail |
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Reference to the tab control to act on
Defaultproperties |
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defaultproperties { bCallHandler=False bAutoActivateOutputLinks=False OutputLinks(0)=(LinkDesc="Success") OutputLinks(1)=(LinkDesc="Failure") VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Int',LinkDesc="Player Index",PropertyName=,bWriteable=True,bHidden=True) VariableLinks(1)=(LinkDesc="Gamepad Id",PropertyName="GamepadID") VariableLinks(2)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Tab Control",PropertyName="TabControl",bWriteable=False,bHidden=False) ObjName="Tab Control Action" ObjCategory="Tab Control" Name="Default__UIAction_TabControl" ObjectArchetype=UIAction'Engine.Default__UIAction' } |
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