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Engine.UIAction_TabControl

Extends
UIAction
Modifiers
abstract

Base class for all actions which operate on UITabControl, UITabButton, or UITabPage. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.UIAction
            |   
            +-- Engine.UIAction_TabControl

Direct Known Subclasses:

UIAction_ActivatePage, UIAction_EnablePage, UIAction_GetPageCount, UIAction_GetPageReference, UIAction_InsertPage, UIAction_RemovePage, UIAction_ReplacePage

Variables Summary
UIAction_TabControl
UITabControlTabControl
Inherited Variables from Engine.UIAction
bAutoTargetOwner, GamepadID
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets

Functions Summary
Inherited Functions from Engine.UIAction
GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject


Variables Detail

UIAction_TabControl

TabControl Source code

var(UIAction_TabControl) UITabControl TabControl;
Reference to the tab control to act on


Defaultproperties

defaultproperties
{
   bCallHandler=False
   bAutoActivateOutputLinks=False
   OutputLinks(0)=(LinkDesc="Success")
   OutputLinks(1)=(LinkDesc="Failure")
   VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Int',LinkDesc="Player Index",PropertyName=,bWriteable=True,bHidden=True)
   VariableLinks(1)=(LinkDesc="Gamepad Id",PropertyName="GamepadID")
   VariableLinks(2)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Tab Control",PropertyName="TabControl",bWriteable=False,bHidden=False)
   ObjName="Tab Control Action"
   ObjCategory="Tab Control"
   Name="Default__UIAction_TabControl"
   ObjectArchetype=UIAction'Engine.Default__UIAction'
}

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Creation time: sk 18-3-2018 10:00:46.260 - Created with UnCodeX