| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Provides access to the number of pages in the tab control. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved
Core.Object
|
+-- Engine.SequenceObject
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+-- Engine.SequenceOp
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+-- Engine.SequenceAction
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+-- Engine.UIAction
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+-- Engine.UIAction_TabControl
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+-- Engine.UIAction_GetPageCount
| Variables Summary |
|---|
| Inherited Variables from Engine.UIAction_TabControl |
|---|
| TabControl |
| Inherited Variables from Engine.UIAction |
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| bAutoTargetOwner, GamepadID |
| Functions Summary | ||
|---|---|---|
![]() | Activated ())) | |
| Inherited Functions from Engine.UIAction |
|---|
| GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject |
| Functions Detail |
|---|
Activated Source codeCalled when this event is activated. Performs the logic for this action.
| Defaultproperties |
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defaultproperties
{
VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Int',LinkDesc="Count",bWriteable=True,MinVars=1,MaxVars=255)
ObjName="Get Page Count"
Name="Default__UIAction_GetPageCount"
ObjectArchetype=UIAction_TabControl'Engine.Default__UIAction_TabControl'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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