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Base class for all actions which return a reference to a UITabPage. Each child class uses a different search mechanism. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceAction | +-- Engine.UIAction | +-- Engine.UIAction_TabControl | +-- Engine.UIAction_GetPageReference
UIAction_FindPageByCaption, UIAction_FindPageByIndex, UIAction_GetActivePage
Variables Summary | |
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int | PageIndex |
UITabPage | PageReference |
Inherited Variables from Engine.UIAction_TabControl |
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TabControl |
Inherited Variables from Engine.UIAction |
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bAutoTargetOwner, GamepadID |
Functions Summary | ||
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![]() | Activated ())) |
Inherited Functions from Engine.UIAction |
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GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject |
Variables Detail |
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Index of the page [into its tab control's Pages array] for the page that was found
Reference to the page being searched for; NULL if not found
Functions Detail |
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Called when this event is activated. Performs the logic for this action.
Defaultproperties |
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defaultproperties { PageIndex=-1 VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Tab Page",PropertyName="PageReference",bWriteable=True,MinVars=1,MaxVars=255) VariableLinks(4)=(ExpectedType=Class'Engine.SeqVar_Int',LinkDesc="Page Index",PropertyName="PageIndex",bWriteable=True,bHidden=True,MinVars=1,MaxVars=255) ObjName="Find Page" Name="Default__UIAction_GetPageReference" ObjectArchetype=UIAction_TabControl'Engine.Default__UIAction_TabControl' } |
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