| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
This class is responsible for retrieving the clan mates list from the online subsystem and populating the UI with that data.
Core.Object
|
+-- Engine.UIRoot
|
+-- Engine.UIDataProvider
|
+-- Engine.UIDataProvider_OnlinePlayerDataBase
|
+-- Engine.UIDataProvider_OnlineClanMates
| Variables Summary |
|---|
| Inherited Variables from Engine.UIDataProvider_OnlinePlayerDataBase |
|---|
| Player |
| Inherited Variables from Engine.UIDataProvider |
|---|
| ProviderChangedNotifies, WriteAccessType |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.UIDataProvider |
|---|
| EProviderAccessType |
| Structures Summary |
|---|
| Inherited Structures from Engine.UIDataProvider |
|---|
| UIDataProviderField |
| Functions Summary | ||
|---|---|---|
![]() | OnClanMatesReadComplete ())) | |
![]() | OnRegister (LocalPlayer InPlayer)) | |
| Inherited Functions from Engine.UIDataProvider_OnlinePlayerDataBase |
|---|
| OnRegister, OnUnregister |
| Functions Detail |
|---|
OnClanMatesReadComplete Source codeHandles the notification that the async read of the clan mates data is done
OnRegister Source codeBinds the player to this provider. Starts the async friends list gathering
@param InPlayer the player that we are retrieving friends for
| Defaultproperties |
|---|
defaultproperties
{
Name="Default__UIDataProvider_OnlineClanMates"
ObjectArchetype=UIDataProvider_OnlinePlayerDataBase'Engine.Default__UIDataProvider_OnlinePlayerDataBase'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||