| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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This class is responsible for retrieving the friends list from the online subsystem and populating the UI with that data.
Core.Object
|
+-- Engine.UIRoot
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+-- Engine.UIDataProvider
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+-- Engine.UIDataProvider_OnlinePlayerDataBase
UIDataProvider_OnlineClanMates, UIDataProvider_OnlineFriendMessages, UIDataProvider_OnlineFriends, UIDataProvider_OnlinePlayers, UIDataProvider_OnlineProfileSettings
| Constants Summary |
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| Variables Summary | |
|---|---|
| LocalPlayer | Player |
| Inherited Variables from Engine.UIDataProvider |
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| ProviderChangedNotifies, WriteAccessType |
| Inherited Variables from Engine.UIRoot |
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| CurrentMenuState, ModifierStack |
| Enumerations Summary |
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| Inherited Enumerations from Engine.UIDataProvider |
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| EProviderAccessType |
| Structures Summary |
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| Inherited Structures from Engine.UIDataProvider |
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| UIDataProviderField |
| Functions Summary | ||
|---|---|---|
![]() | OnRegister (LocalPlayer InPlayer)) | |
![]() | OnUnregister ())) | |
| Variables Detail |
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Holds the player that this provider is getting friends for
| Functions Detail |
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OnRegister Source codeBinds the player to this provider
@param InPlayer the player that is being bound to the provider
OnUnregister Source codeTells the provider that the player is no longer valid
| Defaultproperties |
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defaultproperties
{
Name="Default__UIDataProvider_OnlinePlayerDataBase"
ObjectArchetype=UIDataProvider'Engine.Default__UIDataProvider'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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