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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.DamageType
|
+-- UTGame.UTDamageType
|
+-- UT3Gold.UTDmgType_XRay
| Variables Summary |
|---|
| Functions Summary | ||
|---|---|---|
![]() | bool | ShouldGib (UTPawn DeadPawn)) |
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, SuicideMessage, VehicleDamageScalingFor |
| Functions Detail |
|---|
ShouldGib Source code| Defaultproperties |
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defaultproperties
{
DamageBodyMatColor=(R=50.000000,G=50.000000,B=50.000000,A=1.000000)
DamageOverlayTime=0.000000
DeathOverlayTime=1.000000
bLeaveBodyEffect=True
DamageWeaponFireMode=1
DamageCameraAnim=CameraAnim'Camera_FX.LinkGun.C_WP_Link_Beam_Hit'
bArmorStops=False
bCausesBlood=False
bIgnoreDriverDamageMult=True
KDamageImpulse=100.000000
VehicleDamageScaling=0.200000
VehicleMomentumScaling=0.100000
Name="Default__UTDmgType_XRay"
ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}
|
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