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UTGame.UTActorFactoryAI

Extends
ActorFactoryAI
Modifiers
native

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ActorFactory
   |   
   +-- Engine.ActorFactoryAI
      |   
      +-- UTGame.UTActorFactoryAI

Variables Summary
UTActorFactoryAI
boolbForceDeathmatchAI
boolbUseCompartment
Inherited Variables from Engine.ActorFactoryAI
bGiveDefaultInventory, ControllerClass, InventoryList, PawnClass, PawnName, TeamIndex
Inherited Variables from Engine.ActorFactory
bPlaceable, GameplayActorClass, MenuName, MenuPriority, NewActorClass, SpecificGameName


Variables Detail

UTActorFactoryAI

bForceDeathmatchAI Source code

var(UTActorFactoryAI) bool bForceDeathmatchAI;

bUseCompartment Source code

var(UTActorFactoryAI) bool bUseCompartment;
Try and use physics hardware for this spawned object.


Defaultproperties

defaultproperties
{
   ControllerClass=Class'UTGame.UTBot'
   Name="Default__UTActorFactoryAI"
   ObjectArchetype=ActorFactoryAI'Engine.Default__ActorFactoryAI'
}

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Creation time: sk 18-3-2018 10:00:48.275 - Created with UnCodeX