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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.AnimNode | +-- Engine.AnimNodeBlendBase | +-- UTGame.UTAnimBlendByHoverboardTilt
Variables Summary | |
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name | UpperBodyName |
vector | UpVector |
UTAnimBlendByHoverboardTilt | |
float | TiltDeadZone |
float | TiltScale |
float | TiltYScale |
Inherited Variables from Engine.AnimNodeBlendBase |
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bFixNumChildren, Children |
Enumerations Summary |
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Inherited Enumerations from Engine.AnimNode |
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ESliderType |
Structures Summary |
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Inherited Structures from Engine.AnimNodeBlendBase |
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AnimBlendChild |
Inherited Structures from Engine.AnimNode |
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BoneAtom |
Functions Summary |
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Inherited Functions from Engine.AnimNodeBlendBase |
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PlayAnim, StopAnim |
Inherited Functions from Engine.AnimNode |
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FindAnimNode, OnBecomeRelevant, OnCeaseRelevant, OnInit, PlayAnim, StopAnim |
Variables Detail |
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Defaultproperties |
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defaultproperties { TiltYScale=1.000000 UpperBodyName="UpperBody" Children(0)=(Name="flat",Weight=1.000000) Children(1)=(Name="Forward") Children(2)=(Name="Backward") Children(3)=(Name="Left") Children(4)=(Name="Right") bFixNumChildren=True Name="Default__UTAnimBlendByHoverboardTilt" ObjectArchetype=AnimNodeBlendBase'Engine.Default__AnimNodeBlendBase' } |
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