UTGame.UTAnimBlendByHoverboarding
- Extends
- UTAnimBlendBase
- Modifiers
- native ( Animation )
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.AnimNode
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+-- Engine.AnimNodeBlendBase
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+-- Engine.AnimNodeBlendList
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+-- UTGame.UTAnimBlendBase
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+-- UTGame.UTAnimBlendByHoverboarding
var float BoardLeanAmount;
var int LastActiveChildIndex;
UTAnimBlendByHoverboarding
defaultproperties
{
FallTimeBeforeAnim=0.300000
Children(0)=(Name="Standing")
Children(1)=(Name="TurnLeft")
Children(2)=(Name="TurnRight")
Children(3)=(Name="LeanLeft")
Children(4)=(Name="LeanRight")
Children(5)=(Name="StrafeLeft")
Children(6)=(Name="StrafeRight")
Children(7)=(Name="Crouching")
Children(8)=(Name="Jumping")
Children(9)=(Name="Falling")
Children(10)=(Name="Landed")
Children(11)=(Name="GrabTrick")
Children(12)=(Name="Spinning")
Children(13)=(Name="SpinWarmupLeft")
Children(14)=(Name="SpinWarmupRight")
Children(15)=(Name="Trick1")
Children(16)=(Name="Trick2")
Children(17)=(Name="Trick3")
bFixNumChildren=True
Name="Default__UTAnimBlendByHoverboarding"
ObjectArchetype=UTAnimBlendBase'UTGame.Default__UTAnimBlendBase'
}
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Creation time: sk 18-3-2018 10:00:48.480 - Created with
UnCodeX