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UTGame.UTAnimBlendByHoverboardTurn

Extends
AnimNodeBlendBase
Modifiers
native ( Animation )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.AnimNode
   |   
   +-- Engine.AnimNodeBlendBase
      |   
      +-- UTGame.UTAnimBlendByHoverboardTurn

Variables Summary
floatCurrentAnimWeight
UTAnimBlendByHoverboardTurn
floatMaxBlendPerSec
floatTurnScale
Inherited Variables from Engine.AnimNodeBlendBase
bFixNumChildren, Children
Inherited Variables from Engine.AnimNode
bCachedHasRootMotion, bJustBecameRelevant, bRelevant, bSkipTickWhenZeroWeight, bTickDuringPausedAnims, CachedBoneAtoms, CachedRootMotionDelta, DrawHeight, DrawWidth, InstanceVersionNumber, NodeCachedAtomsTag, NodeName, NodePosX, NodePosY, NodeTickTag, NodeTotalWeight, OutDrawY, ParentNodes, SearchTag, SkelComponent, TotalWeightAccumulator

Enumerations Summary
Inherited Enumerations from Engine.AnimNode
ESliderType

Structures Summary
Inherited Structures from Engine.AnimNodeBlendBase
AnimBlendChild
Inherited Structures from Engine.AnimNode
BoneAtom

Functions Summary
Inherited Functions from Engine.AnimNodeBlendBase
PlayAnim, StopAnim
Inherited Functions from Engine.AnimNode
FindAnimNode, OnBecomeRelevant, OnCeaseRelevant, OnInit, PlayAnim, StopAnim


Variables Detail

CurrentAnimWeight Source code

var float CurrentAnimWeight;

UTAnimBlendByHoverboardTurn

MaxBlendPerSec Source code

var(UTAnimBlendByHoverboardTurn) float MaxBlendPerSec;

TurnScale Source code

var(UTAnimBlendByHoverboardTurn) float TurnScale;


Defaultproperties

defaultproperties
{
   MaxBlendPerSec=1.000000
   Children(0)=(Name="Straight",Weight=1.000000)
   Children(1)=(Name="TurnLeft")
   Children(2)=(Name="TurnRight")
   bFixNumChildren=True
   Name="Default__UTAnimBlendByHoverboardTurn"
   ObjectArchetype=AnimNodeBlendBase'Engine.Default__AnimNodeBlendBase'
}

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Creation time: sk 18-3-2018 10:00:48.498 - Created with UnCodeX