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UTGame.UTAnimBlendByHoverJump

Extends
UTAnimBlendByFall
Modifiers
Native ( Animation )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.AnimNode
   |   
   +-- Engine.AnimNodeBlendBase
      |   
      +-- Engine.AnimNodeBlendList
         |   
         +-- UTGame.UTAnimBlendBase
            |   
            +-- UTGame.UTAnimBlendByFall
               |   
               +-- UTGame.UTAnimBlendByHoverJump

Variables Summary
UTHoverVehicleOwnerHV
PawnOwnerP
Inherited Variables from UTGame.UTAnimBlendByFall
bDidDoubleJump, bDodgeFall, bIgnoreDoubleJumps, CachedLeanNode, FallState, LastFallingVelocity, PreLandStartUprightTime, PreLandTime, ToDblJumpUprightTime
Inherited Variables from UTGame.UTAnimBlendBase
BlendTime, ChildBlendTimes, SliderPosition

Enumerations Summary
Inherited Enumerations from UTGame.UTAnimBlendByFall
EBlendFallTypes

Functions Summary
Inherited Functions from UTGame.UTAnimBlendBase
GetAnimDuration, GetBlendTime


Variables Detail

OwnerHV Source code

var const transient UTHoverVehicle OwnerHV;

OwnerP Source code

var const transient Pawn OwnerP;


Defaultproperties

defaultproperties
{
   bIgnoreDoubleJumps=True
   Name="Default__UTAnimBlendByHoverJump"
   ObjectArchetype=UTAnimBlendByFall'UTGame.Default__UTAnimBlendByFall'
}

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Creation time: sk 18-3-2018 10:00:48.506 - Created with UnCodeX