| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.AnimNode
|
+-- Engine.AnimNodeBlendBase
|
+-- Engine.AnimNodeBlendList
|
+-- UTGame.UTAnimBlendBase
|
+-- UTGame.UTAnimBlendByFall
|
+-- UTGame.UTAnimBlendByHoverJump
| Variables Summary | |
|---|---|
| UTHoverVehicle | OwnerHV |
| Pawn | OwnerP |
| Inherited Variables from UTGame.UTAnimBlendByFall |
|---|
| bDidDoubleJump, bDodgeFall, bIgnoreDoubleJumps, CachedLeanNode, FallState, LastFallingVelocity, PreLandStartUprightTime, PreLandTime, ToDblJumpUprightTime |
| Inherited Variables from UTGame.UTAnimBlendBase |
|---|
| BlendTime, ChildBlendTimes, SliderPosition |
| Enumerations Summary |
|---|
| Inherited Enumerations from UTGame.UTAnimBlendByFall |
|---|
| EBlendFallTypes |
| Functions Summary |
|---|
| Inherited Functions from UTGame.UTAnimBlendBase |
|---|
| GetAnimDuration, GetBlendTime |
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
bIgnoreDoubleJumps=True
Name="Default__UTAnimBlendByHoverJump"
ObjectArchetype=UTAnimBlendByFall'UTGame.Default__UTAnimBlendByFall'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||