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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.AnimNode | +-- Engine.AnimNodeSequence | +-- UTGame.UTAnimNodeFramePlayer
Variables Summary |
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Enumerations Summary |
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Inherited Enumerations from Engine.AnimNodeSequence |
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ERootBoneAxis, ERootRotationOption |
Inherited Enumerations from Engine.AnimNode |
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ESliderType |
Structures Summary |
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Inherited Structures from Engine.AnimNode |
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BoneAtom |
Functions Summary | ||
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![]() | SetAnimation (name Sequence, float RateScale) | |
![]() | SetAnimPosition (float Perc) |
Inherited Functions from Engine.AnimNode |
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FindAnimNode, OnBecomeRelevant, OnCeaseRelevant, OnInit, PlayAnim, StopAnim |
Functions Detail |
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Defaultproperties |
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defaultproperties { Name="Default__UTAnimNodeFramePlayer" ObjectArchetype=AnimNodeSequence'Engine.Default__AnimNodeSequence' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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