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UTGame.UTAnimNodeFramePlayer

Extends
AnimNodeSequence
Modifiers
native ( Animation )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.AnimNode
   |   
   +-- Engine.AnimNodeSequence
      |   
      +-- UTGame.UTAnimNodeFramePlayer

Variables Summary
Inherited Variables from Engine.AnimNodeSequence
AnimLinkupIndex, AnimSeq, AnimSeqName, bCauseActorAnimEnd, bCauseActorAnimPlay, bForceAlwaysMaster, bForceAlwaysSlave, bForceRefposeWhenNotPlaying, bIsIssuingNotifies, bLooping, bNoNotifies, bPlaying, bShowTimeLineSlider, bSynchronize, bZeroRootRotation, bZeroRootTranslation, CurrentTime, DebugCarat, DebugTrack, NotifyWeightThreshold, PreviousTime, Rate, RootBoneOption[3], RootRotationOption[3], SynchGroupName, SynchPosOffset
Inherited Variables from Engine.AnimNode
bCachedHasRootMotion, bJustBecameRelevant, bRelevant, bSkipTickWhenZeroWeight, bTickDuringPausedAnims, CachedBoneAtoms, CachedRootMotionDelta, DrawHeight, DrawWidth, InstanceVersionNumber, NodeCachedAtomsTag, NodeName, NodePosX, NodePosY, NodeTickTag, NodeTotalWeight, OutDrawY, ParentNodes, SearchTag, SkelComponent, TotalWeightAccumulator

Enumerations Summary
Inherited Enumerations from Engine.AnimNodeSequence
ERootBoneAxis, ERootRotationOption
Inherited Enumerations from Engine.AnimNode
ESliderType

Structures Summary
Inherited Structures from Engine.AnimNode
BoneAtom

Functions Summary
function SetAnimation (name Sequence, float RateScale)
function SetAnimPosition (float Perc)
Inherited Functions from Engine.AnimNodeSequence
FindNormalizedPositionFromGroupRelativePosition, GetAnimPlaybackLength, GetGlobalPlayRate, GetNormalizedPosition, GetTimeLeft, PlayAnim, SetAnim, SetPosition, StopAnim
Inherited Functions from Engine.AnimNode
FindAnimNode, OnBecomeRelevant, OnCeaseRelevant, OnInit, PlayAnim, StopAnim


Functions Detail

SetAnimation Source code

native function SetAnimation ( name Sequence, float RateScale )

SetAnimPosition Source code

native function SetAnimPosition ( float Perc )


Defaultproperties

defaultproperties
{
   Name="Default__UTAnimNodeFramePlayer"
   ObjectArchetype=AnimNodeSequence'Engine.Default__AnimNodeSequence'
}

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Creation time: sk 18-3-2018 10:00:48.618 - Created with UnCodeX