UTGame.UTAnimNodeCopyBoneTranslation
- Extends
- AnimNodeBlendBase
- Modifiers
- native ( Animation )
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.AnimNode
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+-- Engine.AnimNodeBlendBase
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+-- UTGame.UTAnimNodeCopyBoneTranslation
Inherited Variables from Engine.AnimNode |
bCachedHasRootMotion, bJustBecameRelevant, bRelevant, bSkipTickWhenZeroWeight, bTickDuringPausedAnims, CachedBoneAtoms, CachedRootMotionDelta, DrawHeight, DrawWidth, InstanceVersionNumber, NodeCachedAtomsTag, NodeName, NodePosX, NodePosY, NodeTickTag, NodeTotalWeight, OutDrawY, ParentNodes, SearchTag, SkelComponent, TotalWeightAccumulator |
Structures Summary |
BoneCopyInfo SrcBoneName, DstBoneName, SrcBoneIndex, DstBoneIndex |
var name OldAimProfileName;
var Array<byte> RequiredBones;
UTAnimNodeCopyBoneTranslation
DualWieldBoneCopyArray Source code
defaultproperties
{
Children(0)=(Name="Input",Weight=1.000000)
bFixNumChildren=True
Name="Default__UTAnimNodeCopyBoneTranslation"
ObjectArchetype=AnimNodeBlendBase'Engine.Default__AnimNodeBlendBase'
}
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Creation time: sk 18-3-2018 10:00:48.609 - Created with
UnCodeX