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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- UTGame.UTBetrayalTeam
| Constants Summary | ||
|---|---|---|
| MAX_TEAMMATES | = | 3 |
| Variables Summary | |
|---|---|
| UTBetrayalPRI | Teammates[MAX_TEAMMATES] |
| int | TeamPot |
| Structures Summary |
|---|
| Inherited Structures from Engine.Info |
|---|
| KeyValuePair, PlayerResponseLine, ServerResponseLine |
| Functions Summary | ||
|---|---|---|
![]() | bool | AddTeammate (UTBetrayalPRI NewTeammate, int MaxTeamSize)) |
![]() | int | LoseTeammate (UTBetrayalPRI OldTeammate)) |
| Constants Detail |
|---|
| Variables Detail |
|---|
| Functions Detail |
|---|
AddTeammate Source code
LoseTeammate Source code| Defaultproperties |
|---|
defaultproperties
{
NetUpdateFrequency=2.000000
Name="Default__UTBetrayalTeam"
ObjectArchetype=ReplicationInfo'Engine.Default__ReplicationInfo'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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