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UTGame.UTCheatManager

Extends
CheatManager
Modifiers
within PlayerController native

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.CheatManager
   |   
   +-- UTGame.UTCheatManager

Constants Summary
Inherited Contants from Core.Object
DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg

Variables Summary
class<LocalMessage>LMC
SpeechRecognitionRecogObject
Inherited Variables from Core.Object
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup

Structures Summary
Inherited Structures from Core.Object
Box, BoxSphereBounds, Color, Cylinder, double, DynamicMap_Mirror, Guid, IndirectArray_Mirror, InterpCurveFloat, InterpCurvePointFloat, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, Rotator, TextureMipBulkData_Mirror, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4

Functions Summary
function AllAmmo ()))
function AllWeapons ()))
function DestroyPowerCore (optional byte Team))
function DoubleUp ()))
function EditWeapon (string WhichWeapon))
function FreeCamera ()))
function Invisible (bool B))
function KillBadGuys ()))
function KillOtherBots ()))
function PhysicsGun ()))
function RBGrav (float NewGravityScaling))
function SetStickBind (float val ))
function ShowStickBindings ()))
function SuicideBy (string Type, optional int DeathHealth))
function SummonV (string ClassName ))
function TiltIt (bool bActive ))
function UnlockAllChars ()
function ViewBot ()))
Inherited Functions from Engine.CheatManager
AffectedByHitEffects, AllAmmo, AllWeapons, Amphibious, Avatar, BugIt, BugItGo, BugItGoString, BugItWorker, ChangeSize, EndPath, Fly, FreezeFrame, GetFRotatorFromString, GetFVectorFromString, Ghost, GivePickup, GiveWeapon, God, KillAll, KillAllPawns, KillPawns, KillViewedActor, ListDynamicActors, Loaded, OnlyLoadLevel, PlayersOnly, RememberSpot, SetGravity, SetJumpZ, SetLevelStreamingStatus, SetSpeed, SloMo, StreamLevelIn, StreamLevelOut, Summon, Teleport, TestLevel, ToggleDebugCamera, ViewActor, ViewBot, ViewClass, ViewFlag, ViewPlayer, ViewSelf, Walk, WriteToLog
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClassIsChildOf, ClearConfig, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, Exp, FClamp, FCubicInterp, FindDeltaAngle, FindObject, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetDotDistance, GetEnum, GetFuncName, GetHeadingAngle, GetNetFuncName, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetSpecialValue, GetStateName, GetUnAxes, GotoState, InStr, IsA, IsChildState, IsInState, IsNetScript, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, OrthoRotation, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointInBox, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, SaveConfig, SClampRotAxis, ScriptTrace, SetSpecialValue, SetUTracing, Sin, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, Tan, TimeStamp, ToHex, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~=


Variables Detail

LMC Source code

var class<LocalMessage> LMC;

RecogObject Source code

var SpeechRecognition RecogObject;


Functions Detail

AllAmmo Source code

exec function AllAmmo ( ) )

AllWeapons Source code

exec function AllWeapons ( ) )

DestroyPowerCore Source code

exec function DestroyPowerCore ( optional byte Team) )

DoubleUp Source code

exec function DoubleUp ( ) )

EditWeapon Source code

exec function EditWeapon ( string WhichWeapon) )

FreeCamera Source code

exec function FreeCamera ( ) )

Invisible Source code

exec function Invisible ( bool B) )

KillBadGuys Source code

exec function KillBadGuys ( ) )

KillOtherBots Source code

exec function KillOtherBots ( ) )
kills all the bots that are not the current viewtarget

PhysicsGun Source code

exec function PhysicsGun ( ) )

RBGrav Source code

exec function RBGrav ( float NewGravityScaling) )

SetStickBind Source code

exec function SetStickBind ( float val ) )

ShowStickBindings Source code

exec function ShowStickBindings ( ) )

SuicideBy Source code

exec function SuicideBy ( string Type, optional int DeathHealth) )
allows suiciding with a specific damagetype and health value for testing death effects

SummonV Source code

exec function SummonV ( string ClassName ) )
Summon a vehicle

TiltIt Source code

exec function TiltIt ( bool bActive ) )

UnlockAllChars Source code

exec native function UnlockAllChars ( )
Cheat that unocks all possible characters.

ViewBot Source code

exec function ViewBot ( ) )


Defaultproperties

defaultproperties
{
   Name="Default__UTCheatManager"
   ObjectArchetype=CheatManager'Engine.Default__CheatManager'
}

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Creation time: sk 18-3-2018 10:00:49.227 - Created with UnCodeX