Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTGame.UTDmgType_ShockCombo

Extends
UTDamageType
Modifiers
abstract

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.DamageType
   |   
   +-- UTGame.UTDamageType
      |   
      +-- UTGame.UTDmgType_ShockCombo

Direct Known Subclasses:

UTDmgType_HeroShockCombo

Variables Summary
Inherited Variables from UTGame.UTDamageType
AlwaysGibDamageThreshold, bAnimateHipsForDeathAnim, bBulletHit, bCauseConvulsions, bComplainFriendlyFire, bDestroysBarricades, bDirectDamage, bHeadGibCamera, bLeaveBodyEffect, bOverrideHitEffectColor, bSelfDestructDamage, bSeversHead, bSpecialDeathCamera, bThrowRagdoll, bUseDamageBasedDeathEffects, bUseTearOffMomentum, bVehicleHit, CustomTauntIndex, DamageBodyMatColor, DamageCameraAnim, DamageOverlayTime, DamageWeaponClass, DamageWeaponFireMode, DeathAnim, DeathAnimRate, DeathCameraEffectInstigator, DeathCameraEffectVictim, DeathOverlayTime, DeathStatsName, GibPerterbation, GibThreshold, GibTrail, HeroPointsMultiplier, HitEffectColor, KillStatsName, MinAccumulateDamageThreshold, MotorDecayTime, NodeDamageScaling, PhysicsTakeHitMomentumThreshold, RewardAnnouncementClass, RewardAnnouncementSwitch, RewardCount, RewardEvent, StopAnimAfterDamageInterval, SuicideStatsName
Inherited Variables from Engine.DamageType
bAlwaysGibs, bArmorStops, bCausedByWorld, bCausesBlood, bCausesBloodSplatterDecals, bDontHurtInstigator, bExtraMomentumZ, bIgnoreDriverDamageMult, bKRadialImpulse, bKUseOwnDeathVel, bLocationalHit, bNeverGibs, bRadialDamageVelChange, DamagedFFWaveform, DeathString, FemaleSuicide, GibModifier, KDamageImpulse, KDeathUpKick, KDeathVel, KilledFFWaveform, KImpulseRadius, MaleSuicide, RadialDamageImpulse, VehicleDamageScaling, VehicleMomentumScaling

Functions Summary
Inherited Functions from UTGame.UTDamageType
BoneBreaker, CalcDeathCamera, CreateDeathGoreChunks, CreateDeathSkeleton, DoCustomDamageEffects, DrawKillIcon, GetDeathCameraEffectInstigator, GetDeathCameraEffectVictim, GetHitEffectDuration, GetStatsName, IncrementDeaths, IncrementKills, IncrementSuicides, PawnTornOff, ScoreKill, ShouldGib, SpawnExtraGibEffects, SpawnGibEffects, SpawnHitEffect
Inherited Functions from Engine.DamageType
DeathMessage, SuicideMessage, VehicleDamageScalingFor


Defaultproperties

defaultproperties
{
   DamageBodyMatColor=(R=40.000000,G=0.000000,B=50.000000,A=1.000000)
   DamageOverlayTime=0.300000
   DeathOverlayTime=0.900000
   bThrowRagdoll=True
   bHeadGibCamera=False
   DamageWeaponClass=Class'UTGame.UTWeap_ShockRifle'
   DamageWeaponFireMode=2
   DamageCameraAnim=CameraAnim'Camera_FX.ShockRifle.C_WP_ShockRifle_Combo_Shake'
   KillStatsName="KILLS_SHOCKCOMBO"
   DeathStatsName="DEATHS_SHOCKCOMBO"
   SuicideStatsName="SUICIDES_SHOCKCOMBO"
   RewardCount=15
   RewardAnnouncementSwitch=3
   RewardEvent="REWARD_COMBOKING"
   DeathString="`o couldn't avoid the blast from `k's shock combo."
   FemaleSuicide="`o made a tactical error with her shock combo."
   MaleSuicide="`o made a tactical error with his shock combo."
   bNeverGibs=True
   bKRadialImpulse=True
   KDamageImpulse=6500.000000
   KImpulseRadius=300.000000
   VehicleDamageScaling=0.800000
   VehicleMomentumScaling=2.250000
   Name="Default__UTDmgType_ShockCombo"
   ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:50.883 - Created with UnCodeX